▶ Full 4K video showcase: https://youtu.be/1voswO_mGvk
48 procedural terrains for Unity - mountain islands in the sea, lake valleys and rolling hills. Every map is about 16 x 16 km at exact 1:1 scale, with a realistic ground look: grey rock, alpine meadows and real water.
✦ WHAT YOU GET
- 48 heightmaps - 16-bit PNG, 8097 x 8097 pixels, 2 m between samples, about 16.2 km per side
- Natural heights - each map's height range set for its relief type (350 to 1029 m)
- 3 relief folders - Hills (11), Island (23), Lakes (14)
- 9 demo scenes - 3 levels in Built-in, URP and HDRP, each with its own hand-tuned lighting
✦ ONE-CLICK TERRAIN BUILDER
- Any map, finished - ground textures, snow, lakes and shoreline foam in one click
- Snow line control - add snow to the high ground of any map, lower on north-facing slopes
- Lakes - basins fill automatically to the depth you choose; islands get a sea
- Exact pixels - no resampling: every terrain sample is an original heightmap pixel (2 x 2 Unity terrains per map)
✦ REALISTIC LOOK
- 8 ground layers at 4K - meadow, pasture, forest floor, stony earth, scree, grey rock, snow, lake bed
- No visible tiling - re-assembled textures plus anti-tiling terrain shaders
- Realistic water - HDRP water surfaces with reflections and shoreline foam; own lake and sea shader for Built-in and URP
✦ PERFORMANCE
- Native 4K - Built-in 74-353 FPS, URP 66-200 FPS, HDRP 124-133 FPS in the demo levels
- Setup window - one button for the few project settings a package cannot carry
✦ ALSO IN THIS SERIES
- Procedural Ridged Mountains 8K - 34 Terrains
- Procedural Mountains & Rivers 8K - 37 Terrains
- Procedural Terraces & Lava 8K - 36 Terrains
- Shared tools - all packs share one Core and one tools folder, so several packs never duplicate them