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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.77 or later
- Package size
- 180.4 MB
- Files
- 55
- Views in the past week
- 68
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $58.99 on
Keywords
Stylized Male Character – Rigged Animated Warrior with Hammer, 17 Animations
A Greek-mythic tank with a two-handed hammer that fights the day you import him.
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Stylized Male Character – Rigged Animated Warrior with Hammer, 17 Animations screenshot 1
About this asset
A Greek-mythic tank with a two-handed hammer that fights the day you import him.
A stylized 3d character, not a base mesh. He is a rigged character with skin weights and seventeen clips. That makes him a ready character 3d model for Unity and Unreal. Most animated 3d character models on the shelf are everyday boys and office men. This one is a heavy fantasy warrior.
🎬 ANIMATIONS
- 17 clips, all in place at 30 FPS
- 2 idles: Idle and Combat Idle
- 5 locomotion: Walk Forward, Walk Backward, Strafe Left, Strafe Right, Run Forward
- 3 jump: Jump Start, Jump Air, Jump Land
- 4 attacks: Attack Light 01, 02 and 03, plus Attack Heavy
- 2 reactions: Hit React and Death, and 1 showcase clip: Victory
- 8 clips loop: Idle, Combat Idle, the four walks and strafes, Run Forward and Jump Air
🛡️ THE STYLE
- Crested gold helmet, red cape, a sun disc on the chest strap and Greek key trim on the shoulder plate. The silhouette is built around the hammer.
- He reads as a tank in a hero shooter, a MOBA or an arena game.
🦴 RIG AND PHYSICS
- Custom skeleton with Unreal-style bone names, 114 bones
- IK bones for feet and hands are included
- Physics Asset with 22 hand-authored bodies for Unreal
- Generic rig with 113 bones and a capsule collider on the prefab root for Unity
- Body animation only: the face is static
🎨 MODEL AND TEXTURES
- 33,468 triangles at LOD0, one LOD level
- 13 modular parts, about 202 cm tall, 1 unit is 1 cm
- 6 texture sets: body, three cloth sets, hammer and helmet
- 22 textures, all 4096 px square: Base Color, Normal and ARM, plus Emissive on two cloth sets, the hammer and the helmet
- PBR metallic workflow
📦 WHAT YOU GET
- 1 stylized male character with a two-handed hammer
- Unreal Engine 5.8 project with 2 maps, a showcase Level Sequence and a Blueprint
- Unity 6 project for Built-in, URP and HDRP, from one Shader Graph material
- Animator Controller with 41 states and 3 preview scenes
- FBX files in a separate archive
- Documentation inside both projects
- No scripts, no plugins and no engine demo content
🎮 FITS THESE PROJECTS
- a stylized character for RPG, MMORPG and hack and slash games
- MOBA, arena and hero shooter prototypes
- Greek and mythology settings
- a tank or frontline melee hero with a full third person loop
🎬 ART DIRECTION
- bronze and gold armour like Troy and Clash of the Titans, and the tank role of Overwatch and Smite. Style references only, no affiliation.
Built for Unreal Engine 5.8 and Unity 6. Tested on Windows.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord
🔗 Follow RetroStyle Games for new packs, updates and promotions:
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Built by RetroStyle Games.
From the publisher's Asset Store listing.
Technical details
Number of textures: 22
Dependencies: com.unity.shadergraph (install it for Built-in; URP and HDRP include it), tested with Shader Graph / URP / HDRP 17.0.4
Texture dimensions: 4096 × 4096 px (all 22)
Polygon count: 33,468 triangles, 24,998 vertices
Minimum polygon count: 196 triangles (SM_Character_Male_Brows mesh)
Maximum polygon count: 10,108 triangles (SM_Character_Male_Body mesh)
Number of meshes/prefabs: 1 FBX model with 13 skinned meshes / 1 prefab, plus 17 animation FBX
Rigging: Yes, Generic rig, 113 bones
Animation count: 17 clips + 1 Animator Controller (41 states)
Animation type: In-place, 30 FPS; looping: Idle, Combat Idle, Walk Forward / Backward, Strafe Left / Right, Run Forward, Jump Air
UV mapping: Yes, 1 UV channel
LOD information: LOD0 only
Types of materials and texture maps: PBR metallic: Base Color, Normal (OpenGL), MAS (Metallic, AO, Smoothness), Emissive on Cloth 01, Cloth 02, Hammer and Helmet
Materials: 6, one set for all pipelines (RSG_Lit cross-pipeline Shader Graph)
Render pipelines: Built-in, URP, HDRP
Colliders: CapsuleCollider on the prefab root
Scenes: 3 preview scenes (BRP / URP / HDRP), press Play to watch the Animator showcase
Scripts: none
Unity version: 6000.0.77f1 (Unity 6)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.77f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.