Yellowstone Real-World Terrains 8K OFFICIAL SALE

Watch the 4K showcase: https://youtu.be/tepEGo5-MeU


Real Yellowstone landscapes at their true size. 58 terrains from LIDAR elevation data, each 8.128 x 8.128 km (about 8 x 8 km, 64 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.


WHAT'S INSIDE

  • 58 heightmaps: 16-bit PNG, 8129 x 8129 px, relief from 102.4 m to 1781.7 m
  • 5 demo levels x 3 render pipelines = 15 ready scenes to fly or walk through: High Peaks, Canyon, Ridges, Escarpment, Lakeshore
  • Terrain Builder: one click turns any heightmap into seamless real-scale Unity terrains
  • 6 ground layers in 4K (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landform

FEATURES

  • Exact scale: size and height range are in every file name, and the builder reads them for you
  • Anti-tiling terrain shaders: every layer blends three texture sizes by viewing distance, so no repeating patterns
  • Seamless 2 x 2 tiles: each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixels
  • Lake surface taken from the elevation data in the Lakeshore demo
  • Verify: compares every terrain height with the original pixels

DEMO CONTROLS

Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help


UNITY 2022.3 AND ABOVE

Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.


USE CASES

Open-world games, flight and driving simulators, hiking and survival games, cinematics, terrain studies.


The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.