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- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.84 or later
- Package size
- 191.5 MB
- Files
- 453
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Fantasy Golems - 5 Animated Golem Warriors With Weapons
Five rigged golem warriors - stone, clay, titanium, golden and silver - with 36 animations, 16 weapons and helmets and 43 sounds.
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Fantasy Golems - 5 Animated Golem Warriors With Weapons screenshot 1
About this asset
Five rigged golem warriors - stone, clay, titanium, golden and silver - with 36 animations, 16 weapons and helmets and 43 sounds.
- Golem warriors for fantasy, RTS, top-down and hack and slash games, from the Beasts vs Undead game.
- 5 ready prefabs, each golem its own model and PBR textures, all on one rig and one Animator Controller.
- 36 in-place animations: idle, stand, walk, run, attacks and defends for basic, one-handed, two-handed, two swords, hidden dagger, shield, bow, crossbow and ranged, 3 abilities, hurt, 2 deaths, dead loops, 2 wins, lose and a hero pose.
- 16 props as separate prefabs: one- and two-handed sword, vampire sword, one- and two-handed mace, dagger, shield, bow + arrow + quiver, crossbow + bolt, golden crown, iron helmet, iron mask and paladin helmet.
Update: the golems were remade - five new golem models (about 40k triangles each, 4K textures) replace the old single model in four materials; the capes were removed. Animations, props and sounds are unchanged.
Technical details
- Triangles: 39,065 - 39,993 per golem | Vertices: 20,088 - 25,290
- Rigged: yes, generic skeleton shared by all five: 85 bones, 60 of them skinned (the rest are IK, weapon and helper bones)
- Animations: 36 (in place), Animator Controller AC_Golems with a state per clip
- Prefabs: 21 (5 golems + 16 props)
- Materials: 21 (5 golem, 16 props) - URP Lit (+ Built-in Standard)
- Textures (PBR, PNG): golems 4096x4096 (stone colour 2048), props 1024-2048
- Sounds: 43 WAV, 16-bit stereo, mostly 44.1 / 48 kHz (golem voice, footsteps and every weapon)
- LODs: 1 (LOD0)
- Collision: none (add to taste)
Render pipelines: URP (default). Built-in: import RenderPipelines/BuiltIn.unitypackage.
Unity version: 6000.0 LTS or newer.
Included: 5 golem prefabs, 16 prop prefabs, FBX models, animation clips, Animator Controller, materials, textures, sounds, demo scene.
AI disclosure: human + AI. The golem models and textures were generated with AI from our own concept art, then reduced, UV-mapped, rigged and skinned in our pipeline with hand fixes; animations, props and sounds are hand-made.
From the publisher's Asset Store listing.
Technical details
- Number of textures: 5 golem texture sets (base colour, normal, occlusion/roughness/metal) + props
- Texture dimensions: golems 4096x4096 (stone colour 2048), props 1024-2048
- Polygon count: 39,065 - 39,993 triangles per golem
- Minimum polygon count: 39,065 triangles
- Maximum polygon count: 39,993 triangles
- Number of meshes/prefabs: 21 prefabs (5 golems + 16 props)
- Rigging: Yes - generic skeleton shared by all five, 85 bones
- Animation count: 36
- Animation type list: in place
- UV mapping: Yes
- LOD information: 1 (LOD0)
- Types of materials and texture maps: PBR, URP Lit (+ Built-in Standard)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.84f1 | Compatible | Compatible | Not listed |
URP is the default. For the Built-in pipeline, import RenderPipelines/BuiltIn.unitypackage (Built-in Standard materials). Made with Unity 6000.0.
As listed on the Asset Store.