2D Infinite Character Forge - Wild West OFFICIAL SALE

2D Infinite Character Forge - Wild West Edition creates animated pixel characters for Western, frontier and American Civil War games. Generate as many characters as you need, edit every detail, and export them as sprites or prefabs. No online service is used, and the full C# source is included.


Ready-made characters for the Wild West

Pick from 40 roles and click Generate. Every seed gives a new person in the role’s clothes and gear:

  • Law and outlaws: sheriffs, deputies, marshals, bounty hunters, gunslingers, outlaws and masked bandits
  • The range: cowboys, vaqueros, ranchers, trappers, prospectors and scouts
  • Town: saloon keepers, gamblers, doctors, preachers, blacksmiths, shopkeepers and schoolteachers
  • Settlers: homesteaders, railroad workers and stagecoach drivers
  • Civil War armies: Union and Confederate infantry, cavalry, artillery, officers, drummers and color bearers
  • Native people: hunters, trackers, elders, healers and artisans, at everyday work and rest

Fully customizable


Every generated character is a starting point you can edit:

  • body, face and hair
  • outfit and colours
  • weapon, item in the free hand, hat, belt, pack, neckwear, gloves and boots
  • faction, army branch, rank insignia and badges

Any role can be re-coloured for another faction. Every item comes in six quality grades, from rusty homemade gear to engraved silver presentation pieces, and its condition can be set from as new to battered. Save characters as presets, change them at runtime from code, or add your own people presets.


Built for gunfights and frontier life


Ten period firearms are included: revolvers, a derringer, lever-action and buffalo rifles, a carbine, rifle-muskets with or without bayonet, and shotguns. Each shot shows a muzzle flash and black-powder smoke.

  • Revolvers stay in the holster until a firing animation draws them.
  • Muzzle-loaders are rammed when they reload; breech-loaders open their action.
  • A ShotFired event fires once per shot, so you can spawn your own bullets and play sounds on the right frame.

34 animations per character

  • Standard: Idle, Walk, Run, Jump, Hurt, Block, Die, Roll, Celebrate, attacks, Shoot and Reload
  • Wild West: Draw (quick draw), Fan (rapid fire), Kneel Fire, March, Salute, Tip Hat, Throw (lasso, dynamite, tomahawk), Dig, Chop, Kneel (panning for gold), Sit and Play (drum or bugle)

Zombie and ghost layers are also included for Weird West and ghost-town games.

Suitable for

Western shooters, top-down and side-view RPGs, strategy and tactics games, Civil War battles, town and colony simulations, survival games and Weird West horror. The small 16 px-scale pixel style suits retro and mobile games.



Included

  • Editor window with live animated preview
  • PNG export
  • Editable and baked animated prefab export
  • A showcase scene with a button for every animation
  • A wilderness demo scene: the camera zooms out over more than 180 people at work along a creek, all generated live
  • Full C# source, documentation and EditMode tests
  • Optional URP lit material

All designs are original. No characters, logos, flags or brands are reproduced. No animals are included.

Requires Unity 2022.3 or newer.