2D Infinite Character Forge - Shogun OFFICIAL SALE

2D Infinite Character Forge – Shogun Edition generates endless pixel-art characters of feudal Japan in Unity. Samurai in laced armour, ashigaru under banners, ronin, shinobi, warrior monks, shrine maidens, court nobles, oni and tengu are all drawn by code from editable parameters, with every animation included. No sprite sheets, no AI service, no online connection.


Fully customizable


Every character is plain, editable data. Pick a race and a seed, then change anything: anatomy, face, hair, outfit, equipment, colours, gear quality, zombie or spirit form. Changes redraw instantly in the editor window and at runtime through a simple C# API. Save characters as presets or JSON, export PNGs, or create editable or baked animated prefabs. The full C# source is included.



Feudal Japan catalogue

  • 31 weapons: katana, wakizashi, tanto, tachi, nodachi, ninjato, naginata, yari, kanabo, kusarigama, kunai, tessen, shakujo, gohei, ofuda talismans, and the tall asymmetric yumi bow.
  • 10 off-hand items: plank and bamboo shields, a kodachi for two-sword style, and carried items such as a lit paper lantern, wagasa umbrella, scroll, sacred mirror and sake gourd.
  • 25 headwear pieces: seven kabuto (horned, crescent, menpo mask…), jingasa, straw hats, ninja hood, court caps, kanzashi, and oni, kitsune, tengu and noh masks.
  • 13 armours: ō-yoroi, dō-maru, tosei, ashigaru dō, mail and more, with laced plates and a plate skirt that swings with every step.
  • 18 outfits: kimono, hakama, kamishimo, haori, shinobi garb, monk’s robe, yamabushi, miko, furisode, jūnihitoe, court robes and peasant wear.
  • Extras: straw rain capes, horo cloaks, sashimono banners, sode shoulder plates, tabi, waraji and geta.
  • Your own colours: lacquer, silk lacing and family crests, plus Japanese dye palettes for random generation.

Gear quality


Every weapon, shield, helmet and armour exists in five materials (crude iron to tamahagane and the legendary hihiirokane), three levels of craft, and any condition from pristine to falling apart. Six grade presets go from Rusted and Ashigaru to Hatamoto, Meitō and Ancient.



Zombies and spirits


Any character can turn into a zombie step by step, from Bitten to Decayed, or become its own ghost. Ghosts are translucent, hover above the ground and have glowing eyes.



Animation


22 animation states: idle, walk, run, jump, die, hurt, block, celebrate, roll, three attacks, shoot, cast and reload, plus shamble, lurch, grab, bite, rise, float and phase for the undead. Gameplay events fire on strikes, shots and casts.



Suitable for


Samurai action games, roguelikes, tactics and strategy games, RPGs, auto-battlers, crowds and NPCs, and game jams. It fits anywhere you need many different characters set in feudal Japan, from historical settings to yōkai fantasy. Eight fantasy race families (human, elf, dwarf, gnome, goblin, orc, undead, aquatic) can wear the same gear, so a dwarf ashigaru or an orc samurai is one click away.



Technical

  • Unity 2022.3 or newer; Built-in pipeline, with optional URP lit material.
  • The core pixel engine is pure C# with no external dependencies.
  • Includes sample scenes, among them a battle standoff demo that keeps generating new characters, plus documentation and EditMode tests.
  • Separate namespace and assemblies, so it installs alongside the other 2D Infinite Character Forge editions.