2D Infinite Character Forge - Christmas Edition generates animated pixel-art characters for Christmas and winter games. The characters are generated in the Unity Editor or at runtime, and there is no online service.
Pick a role, a race and a seed and click Generate. You get a fully animated character with 22 animation slots, ready to export as a PNG, an editable prefab or a baked animated prefab. Every seed gives a new character, and every part of it can be edited.
22 roles in five groups
Fully customizable
Role, race, household, body material, size, gear quality, snow, lights and knit patterns are independent layers, and you can combine them freely. A gingerbread Santa, a dwarf caroler in a blizzard or an ice-bodied Lucia is one click away.
28 race presets. 8 of them are new: Christmas Elf, Tomte, Snowfolk, Gingerbread, Nutcracker, Krampus, Snow Beast and Frost Spirit. You can also create your own presets.
22 animations
Idle, Walk, Run, Jump, Hurt, Die, Block, Celebrate, Attack (three variants), Roll, Reload and Shoot, plus 8 Christmas animations: Throw (a snowball or a present), Give, Wave, Sing, Ring, Skate, Dance and Sneak. Throw and Give have animation events for your gameplay code.
Lights and Bloom
Fairy lights, candles, lanterns, ice magic and glowing eyes are part of the character. They follow every animation frame and produce an emission mask for Bloom. The package includes:
Suitable for
Christmas and winter-themed platformers, snowball-fight and party games, cozy village and life sims, holiday events in existing games, RPG side quests, card and tower-defence games, and seasonal mobile games.
Included
Works with the built-in render pipeline and URP. It is a separate edition from the other 2D Infinite Character Forge editions and can be installed alongside them in the same project. All designs are original and based on generic folklore.