Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.22 or later
Package size
113.9 MB
Files
230
Views in the past week
14

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Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool

by amberflyart (opens in new tab)

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Belts, collars, knit bands and ribbon bows that fit themselves to any character.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 2 Nov 9 Nov

Asset preview

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Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool screenshot 1

Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool screenshot 1

About this asset

Bands, bows and belts for any character. Click where it goes, and the fit tool wraps it round the arm, neck, waist or tail.

• Studded belts / collars: 8 leather and metal versions.

• Knit bands: 26 colourways (12 pride flags, 4 animal, 10 classic two-colour stripes).

• Ribbon bows: 12 looks (latex, silk, satin, velvet, leather, suede, denim, grosgrain, holographic, metallic, organza, toon), rigged with 11 bones for your own spring-bone system. Pinned, or "Banded" on their own strap.

• Fit tool (editor): "Put on avatar" + click places a ring round the bone under the click; "Fit to body" makes it snug with a 2 mm gap. Thin parts bend with the skin (bone weights from the mesh under them). Works on humanoid and generic rigs with skinned meshes.

• Loose or rigid: set the fit gap (2 mm snug, up to 20 mm loose), pick "Rigid" for a stiff round ring that keeps its shape (collars), or click "Edit points" and drag the curve's points in the Scene view.

• Picture version picker in the Inspector.

• Demo scene with a fitting stand and every version.

The demo avatar in the screenshots is not included.

From the publisher's Asset Store listing.

Technical details

• Unity 2022.3+. URP (as imported) and Built-in (import the included BuiltIn_RenderPipeline_Materials.unitypackage). HDRP not supported.

• 3 prefabs, 46 materials (URP Lit / Standard).

• Triangles: belt ring about 950-1,600, knit band about 1,100, bow about 3,000 (+ strap 200-1,300), fitting stand about 5,400.

• Textures: rings 2048 (belts: albedo per version, shared normal, metallic-smoothness, AO; knit bands: colour map per colourway + shared knit normal), bows 1024 (base map, normal, metallic-smoothness). Normal maps OpenGL. PBR (metallic workflow).

• Rigging: yes (bow, 11 bones). Animations: none. UV mapped: yes. LODs: none.

• Editor-only C# in namespace Amberfly.Wearables, documentation in Documentation/Documentation.md.

• No dependencies. No third-party content.

• Limits: stock Lit / Standard have no sheen, so velvet and suede have no rim glow; holographic does not shift with the view angle; Built-in organza shows one side only. Bows do not swing by themselves.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.22f1 Compatible Compatible Not listed

URP: works as imported. Built-in: import the included BuiltIn_RenderPipeline_Materials.unitypackage (switches the materials to Standard). HDRP is not supported.

As listed on the Asset Store.