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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.22 or later
- Package size
- 113.9 MB
- Files
- 230
- Views in the past week
- 14
Price tracking
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- Lowest recorded
- $9.99 on
Keywords
Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool
Belts, collars, knit bands and ribbon bows that fit themselves to any character.
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Last 6 months
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Lyncurio's Wearables: Bands, Bows & Belts with Fit Tool screenshot 1
About this asset
Bands, bows and belts for any character. Click where it goes, and the fit tool wraps it round the arm, neck, waist or tail.
• Studded belts / collars: 8 leather and metal versions.
• Knit bands: 26 colourways (12 pride flags, 4 animal, 10 classic two-colour stripes).
• Ribbon bows: 12 looks (latex, silk, satin, velvet, leather, suede, denim, grosgrain, holographic, metallic, organza, toon), rigged with 11 bones for your own spring-bone system. Pinned, or "Banded" on their own strap.
• Fit tool (editor): "Put on avatar" + click places a ring round the bone under the click; "Fit to body" makes it snug with a 2 mm gap. Thin parts bend with the skin (bone weights from the mesh under them). Works on humanoid and generic rigs with skinned meshes.
• Loose or rigid: set the fit gap (2 mm snug, up to 20 mm loose), pick "Rigid" for a stiff round ring that keeps its shape (collars), or click "Edit points" and drag the curve's points in the Scene view.
• Picture version picker in the Inspector.
• Demo scene with a fitting stand and every version.
The demo avatar in the screenshots is not included.
From the publisher's Asset Store listing.
Technical details
• Unity 2022.3+. URP (as imported) and Built-in (import the included BuiltIn_RenderPipeline_Materials.unitypackage). HDRP not supported.
• 3 prefabs, 46 materials (URP Lit / Standard).
• Triangles: belt ring about 950-1,600, knit band about 1,100, bow about 3,000 (+ strap 200-1,300), fitting stand about 5,400.
• Textures: rings 2048 (belts: albedo per version, shared normal, metallic-smoothness, AO; knit bands: colour map per colourway + shared knit normal), bows 1024 (base map, normal, metallic-smoothness). Normal maps OpenGL. PBR (metallic workflow).
• Rigging: yes (bow, 11 bones). Animations: none. UV mapped: yes. LODs: none.
• Editor-only C# in namespace Amberfly.Wearables, documentation in Documentation/Documentation.md.
• No dependencies. No third-party content.
• Limits: stock Lit / Standard have no sheen, so velvet and suede have no rim glow; holographic does not shift with the view angle; Built-in organza shows one side only. Bows do not swing by themselves.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.22f1 | Compatible | Compatible | Not listed |
URP: works as imported. Built-in: import the included BuiltIn_RenderPipeline_Materials.unitypackage (switches the materials to Standard). HDRP is not supported.
As listed on the Asset Store.