2D Infinite Character Forge – Animals Edition generates animated pixel-art animals in C#. It ships with no fixed sprite sheets. Pick a species, a breed and a seed, and the forge draws a complete animated animal in the Editor or at runtime. It uses the same slightly-front three-quarter view as the other 2D Infinite Character Forge editions, so the animals can share a scene with their heroes, soldiers, monsters and villagers.
The library covers 24 species and 98 breeds and colour morphs:
Every seed changes the coat tone, ears, tail, horn and antler size, fur fullness and where spots, rosettes and patches fall, so no two animals look quite the same. Animals come in four size classes (Tiny, Small, Medium, Large). The real size difference is kept without scaling any sprites, so a lion stands taller than a fox at the same pixels-per-unit.
Customizable: Everything is editable. You can change head, muzzle, ear, horn, tail, leg and body shapes, the fur fullness, 18 combinable coat-pattern layers and every colour. Every change redraws at once.
Suitable genres: The pack fits any 2D pixel-art game that needs animals:
Because generation is seeded and runs at runtime, it suits procedural games that need endless variety. Calm, wary and fierce versions of the same species make it easy to tell friendly animals from hostile ones.
The included Standoff demo puts a forest pack against the hunters of the savanna across a dry riverbed. It zooms out from two animals to about a hundred, all generated live.