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Package details
- Latest version
- 1.0.3
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 100.6 MB
- Files
- 861
- Views in the past week
- 30
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $39.99 on
Keywords
Bank Interior and Heist
A complete two-storey bank: 22 rooms in open and robbed states. Modular, real scale, with LODs, colliders and URP demo scenes.
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Price history
Last 6 months
USDAsset preview
1 / 15
Bank Interior and Heist screenshot 1
About this asset
Build a whole bank, not just a lobby. This kit gives you a complete two-storey bank, inside and out, at real-world scale: the banking hall with teller line, vault and gold vault, safe deposit room, cash room, bond store, manager's office, boardroom, back offices, mezzanine and the basement security corridor, plus the exterior.
Every space comes in two states from the same kit:
Open: the bank in business, clean and lit.
Robbed: the same spaces after a heist, with forced vault, opened deposit boxes, shattered teller glass and scattered loot.
The pieces are modular on a 50 cm grid, so you can use the bank as it is or rebuild the layout for your own level.
Suitable for heist, crime, action, simulation and story games, cinematics and virtual production.
Everything is built by hand and with our own procedural code in Blender. No generative-AI meshes or textures, no scans and no third-party assets.
From the publisher's Asset Store listing.
Technical details
Rooms: 22 on two storeys, plus exterior
States: open and robbed
Unique meshes: 150 (plus 4 building shell parts)
Triangles: 20 to 88,116 per asset, median about 890
Topology: 100 percent quads - no triangles, no n-gons, no triangle fans; one optimised mesh per asset (no LOD chain)
Collision: BoxCollider on props, MeshCollider on pieces over 1.5 m and on the building shells (set up on the prefabs)
UV mapping: yes, plus a lightmap UV channel (UV1) on every asset mesh
Textures: PBR (BaseColor, Normal, Roughness), 512 px, plus print and marble textures
Rigging: no
Animation: none
Scale: real-world, 1 unit = 1 m, 50 cm modular grid
Render pipeline: URP (Unity 2022.3 or newer); Built-in materials package included
Known issue: 20 of 150 meshes have dense UV1 lightmap islands; use a higher lightmap resolution for them or realtime lighting
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.