Bat Drone Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.6.5 or later
Package size
25.1 MB
Files
49
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37

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Bat Drone Pack

by Zeuk Games (opens in new tab)

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Robotic bat drone evolution pack with 3 fully animated models: Batling, Fangwing, and Lord Noctfang. Perfect for RPGs, MOBAs, and sci-fi/fantasy games.

Price $4.99

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Price history

Last 6 months

USD
Price history for Bat Drone Pack, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 25 Oct 27 Oct 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov Version 1.1 released 5 Nov 2026 v1.1

Asset preview

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Bat Drone Pack screenshot 1

Bat Drone Pack screenshot 1

About this asset

The Bat Drone Pack brings three robotic bat drones inspired by bats and vampire nobility, each with a unique design and combat style. From a compact flying companion to an armored lord wielding a rapier, these fully animated characters are ideal for RPGs, MOBAs, RTS, and sci-fi/fantasy adventures.

⚔️ Drone Evolutions

  • Batling (Level 1) – A compact flying bat drone with mechanical wings, pointed ears, and prominent fangs. Uses animated sonic waves for its special attack.
  • Fangwing (Level 2) – An armored bat drone with articulated wings, clawed feet, and a larger body. Combines expressive movement with energetic combat animations.
  • Lord Noctfang (Level 3) – A vampire-inspired robotic swordsman with large cape-like wings and a rapier. Includes dedicated parry and riposte animations for a fencing-inspired combat style.

🎨 Features

  • 3 unique robotic bat models
  • Painted textures with a consistent purple and crimson palette
  • Fully rigged and fully animated
  • 32 animation clips across the three characters
  • Idle, attacks, movement, damage, dodge, and death animations
  • Additional Parry and Riposte animations for Lord Noctfang
  • Animated sonic effects for Batling and Fangwing
  • Unity prefabs and Animator Controllers included
  • Preview scene with official Unity URP materials

📦 Use Cases

Perfect for RPG companions, flying enemies, guardians, or bosses. Their three evolution stages can represent companion upgrades, enemy ranks, or increasingly powerful encounters. Their robotic construction and vampire-inspired theme make them stand out in both fantasy and sci-fi settings.

From the publisher's Asset Store listing.

Technical details

Package Contents

  • Unique character models: 3 — Batling, Fangwing, and Lord Noctfang
  • Character prefabs: 3
  • Animator Controllers: 3
  • Animation clips: 32 total
  • Model format: FBX
  • Rig type: Generic
  • Render pipeline: Universal Render Pipeline (URP)
  • Materials: Unity URP/Lit
  • Demo scene: Included
  • LODs: No

Geometry Overview

  • Total polygon count: 47,424 triangles across all three characters
  • Average polygon count: 15,808 triangles per character
  • Counts include character geometry, wings, weapons, and animated effect geometry where applicable.

Batling (Level 1 Drone)

  • Polygon count: 12,752 triangles
  • Vertices: 8,593
  • LODs: No
  • Body albedo/base color: 2048 × 2048
  • Color palette texture: 64 × 64
  • Shared core/eye atlas: 1024 × 1024
  • Animations (10): Idle, Attack, Special, Dodge, Damaged, Death, Walk.f, Walk.b, Walk.l, Walk.r
  • Animation frame rate: 30 FPS
  • Features: Articulated wings, animated jaw, and sonic wave effects

Fangwing (Level 2 Drone)

  • Polygon count: 11,904 triangles
  • Vertices: 12,873
  • LODs: No
  • Body albedo/base color: 2048 × 2048
  • Wing albedo/base color: 1024 × 1024
  • Color palette texture: 64 × 64
  • Shared core/eye atlas: 1024 × 1024
  • Animations (10): Idle, Attack, Special, Dodge, Damaged, Death, Walk.f, Walk.b, Walk.l, Walk.r
  • Animation frame rate: 30 FPS
  • Features: Articulated wings, clawed legs, animated jaw, and sonic effects

Lord Noctfang (Level 3 Drone)

  • Polygon count: 22,768 triangles
  • Vertices: 26,271
  • LODs: No
  • Body albedo/base color: 4096 × 4096
  • Body emission map: 4096 × 4096
  • Rapier albedo/base color: 4096 × 4096
  • Rapier emission map: 4096 × 4096
  • Additional rapier roughness map: 4096 × 4096
  • Additional packed rapier metallic/smoothness maps: 4 textures, each 4096 × 4096
  • Shared core/eye atlas: 1024 × 1024
  • Animations (12): Idle, Attack, Parry, Riposte, Special, Dodge, Damaged, Death, Walk.f, Walk.b, Walk.l, Walk.r
  • Animation frame rate: 24 FPS
  • Features: Animated rapier, articulated jaw, and large cape-like wings

Texture and Material Details

  • Texture file format: PNG
  • Included map types: albedo/base color, emission, rapier roughness, and packed rapier metallic/smoothness.
  • Eye materials reuse the shared 1024 × 1024 core/eye atlas for base color and emission.
  • Batling and Fangwing include separate 64 × 64 color palettes.
  • An additional core armor albedo texture is included at 1024 × 1024, with its current Unity import resolution set to 64 × 64.
  • The rapier roughness and packed metallic/smoothness textures are additional supplied maps; the default rapier material uses its albedo and emission maps.
  • No normal or ambient occlusion maps are provided.

Animation Details

  • Walk.f: Forward movement
  • Walk.b: Backward movement
  • Walk.l: Left movement
  • Walk.r: Right movement
  • Damaged: Take damage
  • Special: Special attack
  • Idle and all four movement clips are configured to loop.
  • Attack, Parry, Riposte, Special, Dodge, Damaged, and Death clips, where included, are configured as non-looping.
  • All three characters are fully rigged and include their own animation clips.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.5f1 Not listed Compatible Compatible

As listed on the Asset Store.