Pixel Fishing - Animated Items v.1 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.26 or later
Package size
4.8 MB
Files
1,060
Views in the past week
17

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$9.99 on

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Pixel Fishing - Animated Items v.1

by Knock (opens in new tab)

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60 fishing items including 20 fish, rods, bait, tools, collectibles and dishes. Includes 102 clips, 60 prefabs, inventory icons and an animation demo.

Discount -67% Previous price $29.90 Price $9.99

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Price history

Last 6 months

USD
Price history for Pixel Fishing - Animated Items v.1, 6 months Current $9.99; lowest $9.99; highest $29.90 in this period. $0 $25 $50 2 Nov 9 Nov

Asset preview

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Pixel Fishing - Animated Items v.1 screenshot 1

Pixel Fishing - Animated Items v.1 screenshot 1

About this asset

Build a fishing item collection with 20 fish inspired by real species, 6 rods, 12 baits and lures, 8 tools, 8 collectibles and 6 dishes.

Contents

assets: 60 / Animation Clips: 102 / Animator Controllers: 60 / prefabs: 60 / source/timeline frames: 772 / inventory icons: 60

Animation states

Fish: Swim / Dart / Hit; rods: Cast; floats: Bob + Bite; item-specific actions

PNG sprites plus native Unity animation assets, controllers and prefabs. Sprite animation is independent of gameplay logic. Use the supplied prefabs and catalog as an integration starting point. The included examples demonstrate the supplied art and animation.

Sprite animation is in place. Fishing-line physics, fishing gameplay and inventory logic are not included.

Art and animation assets; add your own game rules, movement and interactions. Audio, complete gameplay systems and layered drawing sources are not included. Promotional scenery is not included unless listed as package content.

From the publisher's Asset Store listing.

Technical details

Contents

assets: 60 / Animation Clips: 102 / Animator Controllers: 60 / prefabs: 60 / source/timeline frames: 772 / inventory icons: 60

Animation states: Fish: Swim / Dart / Hit; rods: Cast; floats: Bob + Bite; item-specific actions

Specifications

Frames / icons: 64 × 64 / 32 × 32

Pixels Per Unit: 64 frames / 32 icons

Fish Swim / Dart / Hit: 8 @ 8 FPS / 8 @ 12 FPS / 6 @ 12 FPS

Rod Cast: 8 @ 10 FPS

Float Bite: 6 @ 12 FPS; 2 floats

Transitions: Hit → Swim; Bite → Bob

Pivot: center

Transparent PNG; Point filtering, uncompressed import and mipmaps disabled. Canvas size is listed separately from the drawn silhouette.

PNG sprites plus native Unity animation assets, controllers and prefabs. Sprite animation is independent of gameplay logic.

Sprite animation is in place. Fishing-line physics, fishing gameplay and inventory logic are not included.

Compatibility: see the package render-pipeline table. No new runtime or platform certification is claimed by this listing-only update.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.26f1 Compatible Not listed Not listed

As listed on the Asset Store.