Oni Samurai is a modular fantasy character for action, RPG and dark-fantasy projects. The package includes a ready-to-use character prefab, textured mesh parts and editable body, outfit and hair materials.
Includes 10 in-place animations on a shared Mannequin-based Generic rig and 52 facial blend shapes. The rig uses Unity Generic, not a configured Humanoid Avatar; Humanoid animation retargeting is not included.
Customize body and outfit colors, dirt and surface properties. Hair presets and controls cover strand colors, density, opacity and directional highlights. Hair UVs stay on their authored atlas islands; wind is not included.
URP is the main package. Built-in and HDRP alternatives are included in RenderPipelineSupport. Import the matching alternative into the same asset root when using another pipeline; do not apply Unity’s automatic material converter to these custom shaders.
An optional overview scene provides animation, facial and hair-preset previews with an orbit camera. Demo controls are separate from the reusable prefab. Ragdoll and a gameplay movement controller are not included.
Questions and bug reports: nyanpasinka@gmail.com