Sea Assets - Ships View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.59 or later
Package size
12.8 MB
Files
351
Views in the past week
20

Price tracking

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$9.99 on

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Sea Assets - Ships

by Atomic Realm (opens in new tab)

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Stylized low poly naval pack: 48 ships, wrecks and sea environment models in 6 team colors, ready for a Battleship-style game

Price $9.99

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Price history

Last 6 months

USD
Price history for Sea Assets - Ships, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 2 Nov 9 Nov

Asset preview

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Sea Assets - Ships screenshot 1

Sea Assets - Ships screenshot 1

About this asset

Unleash your creativity with our exclusive asset pack, offering everything you need to create a grid-based Naval Warfare, Battleship-inspired game with a unique stylized twist. But ultimately, how you use these assets is entirely up to you, creativity knows no limits.

48 low poly ship and sea environment models: ships, submarines, a helicopter, a jet, a sea serpent, a cannon, islands (sand and green), trees, palm tree, bamboo, lily pad, barrel, debris and water.

Features:

  • 12 ships from the age of sail to today: rowboat, sloop, galleon, ironclads, Victorian submarine, speedboat, nuclear submarine, stealth destroyer, aircraft carrier and a sea serpent
  • Every ship comes with a destroyed version of the model
  • 6 team colors (red, blue, green, yellow, purple, black), one 1024 x 1024 palette texture each - every model is ready as a prefab in every color, 288 prefabs in total, sorted into one folder per team
  • Build your own islands from the tiled island pieces
  • Hulls sit at the waterline, so ships drop straight onto the included water mesh
  • Ships split into hull, sails, flags, radars and rotors as separate objects where it makes sense
  • 20 to 18k triangles per model, mobile-friendly
  • URP materials, source .blend file included

From the publisher's Asset Store listing.

Technical details

Number of textures: 6 (one palette texture per team: Black, Blue, Green, Purple, Red, Yellow)

Texture dimensions: 1024 x 1024

Polygon count of Galleon1: 18,046 tris

Polygon count of Nimitz1: 12,042 tris

Polygon count of SeaSerpent1: 12,166 tris

Polygon count of Zumwalt1: 5,838 tris

Polygon count of Captain1: 6,724 tris

Polygon count of Monitor1: 6,040 tris

Polygon count of Sloop1: 5,292 tris

Polygon count of Virginia1: 4,832 tris

Polygon count of RowBoat1: 4,792 tris

Polygon count of Ohio1: 3,966 tris

Polygon count of SpeedBoat1: 2,138 tris

Polygon count of Resurgam1: 1,348 tris

Polygon count of LittleBird1: 1,306 tris

Polygon count of Jet1: 778 tris

Polygon count of WaterMesh1: 672 tris

Minimum polygon count: 20 tris (IslandGreen_2)

Maximum polygon count: 18,046 tris (Galleon1)

Number of meshes/prefabs: 48 models (77 meshes), 288 prefabs (every model in all 6 team colours)

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes

LOD information: None (single LOD)

Types of materials and texture maps: URP Lit materials with a single Base Map (palette texture, no normal or PBR maps), 6 materials (one per team)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.59f2 Not listed Compatible Not listed

As listed on the Asset Store.