73 stylised fantasy weapons, ready for your characters' hands.
The set — 13 swords (one-handed, longswords, greatswords, scimitars, a rapier), 7 axes, 7 maces & hammers, 7 daggers, 10 polearms, 6 staffs and 2 wands, 3 bows, a crossbow, 8 shields and a 9-piece villain set. The bows come with their arrows.
Built for games — stylised painted-look textures (1024/2048) with emission on the glowing ones, one URP Lit material each, 3 LODs (LOD Group), real-world scale, pivot at the grip, Grip / Tip / Back sockets. Bows and the crossbow are rigged: the string draws and the limbs bend.
Hold them right — WeaponHolder puts any weapon in any Humanoid's fist the same way on every avatar and closes the fingers on the real grip; every prefab carries its grip preset. BowString draws the bows and reloads the crossbow.
Fits your game — made for fantasy RPGs, action and adventure games, from village militia to knights, elves, dwarves and dark villains. Every weapon has its own material and texture, so recolouring one never changes another.
Showcase scene and PDF documentation included. Unity 6+, URP (Built-in: switch the materials to Standard).
No animations or character included — WeaponHolder works with the Humanoid animations you already use.