tsitski ProBuilder Tools View on Asset Store (opens in new tab)

Package details

Latest version
1.4
Last updated
First released
Unity version
2022.3.15 or later
Package size
14.5 MB
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151
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1,420

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tsitski ProBuilder Tools

by tsitski (opens in new tab)

4.6 / 5 · 5 ratings

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Live, non-destructive level design tools for Unity ProBuilder: boolean cutting for doors, windows and tunnels, generators for floors, roofs, stairs, trims and walls, and Blender-style modelling tools.

Price $19.99

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Price history

Last 6 months

USD
Price history for tsitski ProBuilder Tools, 6 months Current $19.99; lowest $10.00; highest $19.99 in this period. $0 $10 $20 26 Oct 2 Nov Version 1.1 released 27 Oct 2026 v1.1 Version 1.2 released 29 Oct 2026 v1.2 Version 1.3 released 5 Nov 2026 v1.3 Version 1.4 released 6 Nov 2026

Asset preview

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tsitski ProBuilder Tools screenshot 1

tsitski ProBuilder Tools screenshot 1

About this asset

Documentation: https://tsitski.com/probuilder-tools

Support: https://discord.gg/rPv4JSuhNR

I built these tools while doing level design for Partizan, my immersive sim FPS. They've saved me a lot of time, so I'm making them available to other devs building levels in ProBuilder.

ProBuilder Cutter

A shape that cuts a hole through any ProBuilder mesh it overlaps, live in the editor, and builds the inside walls so the opening looks like a real cut. Move, scale or rotate the cutter, or edit the mesh, and the cut updates immediately. Your original mesh is never modified, and nothing runs in play mode or in builds.

Cutter shapes:

  • Box: plain or with rounded corners, for doors, arches and windows.
  • Cylinder: round holes, portholes and pipe openings.
  • Polygon: any outline, drawn in the Scene view.
  • Path: a box swept along a path, for corridors, trenches, vents and stairwells.
  • Explosion: a jagged blast hole.

Generators

Live, non-destructive generators that rebuild as you edit them. Cutters cut through them too.

  • Trim: a 2D profile swept along a path for skirting, mouldings, pipes, kerbs and railings.
  • Array: copies a mesh along a path.
  • Stairs: stairs along a path, with landings, winding steps and an optional stairwell cutter.
  • Pillar: a profile revolved into a pillar that stretches to fit its height.
  • Floor Plan: walls around a floor's outline that update as you edit the floor.
  • Polygon: an outline extruded into a slab for floors, ceilings and platforms, with holes anywhere.
  • Roof: hip, valley and gable roofs from the center lines of a building's wings, including mansard, gambrel and curved profiles.

All tools share the same Scene view point editing, with rounded corners and copy-paste between objects. Stats assets let many objects share one set of settings.

Modelling tools

Bevel, Inset Faces, Bridge Faces and Collapse, with Blender-style live settings.

Everything is in the Tools menu and in an Alt+X popup in the Scene view.

Supports Unity 2021.3 or newer with ProBuilder 5.0.3 or newer, including Unity 6. Full source code included.

From the publisher's Asset Store listing.

Technical details

ProBuilder Cutter

  • Live boolean cut through any ProBuilder mesh it overlaps
  • Automatic inside walls, per axis, with their own material
  • Non-destructive: the original mesh is never modified
  • Prefabs can cut their own openings
  • Cut result gets a matching Mesh Collider
  • Shapes: Box (rounded corners), Cylinder, Polygon, Path, Explosion

Generators

  • Live and non-destructive, can be cut by cutters
  • Stats assets share settings across many objects
  • Polygon: outline extruded into a slab, holes anywhere, Convert To Polygon from existing meshes
  • Roof: hip, valley and gable roofs from wing center lines; custom profile (mansard, gambrel, curved); adjustable thickness
  • Trim: 2D profile swept along a path, with mirroring, rounding and end caps
  • Array: copies a mesh or prefab along a path
  • Stairs: flights, landings, winding steps, stairwell cutter, ramp collider
  • Pillar: revolved profile with fixed base and capital
  • Walls From Floor Plan: walls around a floor's outline

Editing

  • Scene view point editing: selection, W/E/R handles, insert, round, copy/paste
  • Modelling tools: Bevel, Inset Faces, Bridge Faces, Collapse, Center Transform To Mesh
  • Alt+X Scene view popup and Tools menu
  • Full Undo support

Compatibility

  • Unity 2021.3 or newer, including Unity 6
  • ProBuilder 5.0.3 or newer (prompts to install if missing)
  • Built-in, URP and HDRP
  • Editor only: zero runtime cost
  • No third-party dependencies
  • Full source code and demo scene included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.15f1 Compatible Compatible Compatible Compatible

Demo scene only compatible with URP, though these are level design tools so they are compatible with any rendering pipeline.

Tested and compatible with all Unity versions past 2021.3.15f1.

As listed on the Asset Store.