Add a uniquely textured pixel look to your low poly models without modifying textures or needing UVs for the effect.
Demo (Synty Studios Models) | Demo (Daniel Mistage Models)
The shader retains the settings of URP Lit, including Base Map and Color, Metallic, Smoothness, Normal Map, Emission, and Alpha Clipping. This makes switching to the Pixelated Surface Shader quick and easy as it will retain the same settings from the URP Lit material.
Features:
Limitations: Does not currently support animated skinned mesh renderers. However, support can be added if there's interest.