Elemental Spell VFX - 100 Stylized Magic Effects View on Asset Store (opens in new tab)

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Latest version
1.0.0
Last updated
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Unity version
6000.3.20 or later
Package size
7.7 MB
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194
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Elemental Spell VFX - 100 Stylized Magic Effects

by Volthera Studio (opens in new tab)

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  • Launch discount

100 stylized, hand-painted spell effects for URP: six elements with a full 13-effect spell kit each, plus 22 gameplay effects. Plain Shuriken prefabs.

Discount -30% Original price $24.99 Price $17.49

Launch promotion for 416058 Elemental Spell VFX - 100 Stylized Magic Effects Ends (20 Nov)

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Price history for Elemental Spell VFX - 100 Stylized Magic Effects, 6 months Current $17.49; lowest $17.49; highest $17.49 in this period. $0 $10 $20 27 Oct 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov

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Elemental Spell VFX - 100 Stylized Magic Effects video 1

About this asset

Elemental Spell VFX gives your game a complete, consistent set of stylized magic: 100 ready-to-use effects with crisp painted shapes, cel-shaded color bands and dissolve-style fading.

Six elements, Fire, Ice, Lightning, Nature, Dark and Holy, each come with the same 13 effect types, so every element has a full spell kit:

Projectile · Impact · Cast · Slash · Beam · Nova · Area of Effect · Barrage · Wall · Status · Buff Aura · Pickup · Ultimate

On top of those come 22 gameplay effects: Heal, Shield, Revive, Level Up, Attack Up, Defense Up, Haste, Cleanse, Poison, Stun, Sleep, Confuse, Critical Hit, Death, Dash, Spawn, Summon Circle, Portal, Teleport (departure and arrival), Loot Drop and Waypoint.

Every effect is a standard Shuriken ParticleSystem prefab with no runtime scripts. Drop it into a scene or instantiate it from code. All values are normal Inspector values, so you can recolor and tweak anything. Color comes from the particle colors (the textures are grayscale), which makes making new variants quick.

A demo scene with an effect browser is included.** It has search, category tabs, replay and slow motion, a stand-in caster and target, and per-effect camera framing.

Key features

  • 100 stylized spell effects as prefabs
  • 6 elements × 13 effect types, plus 22 utility and gameplay effects
  • Consistent cartoon/stylized look: painted shapes, cel-shaded bands, dissolve fading
  • Plain Shuriken prefabs: no scripts, no VFX Graph, easy to edit
  • 3 custom URP shaders (stylized particle, ice crystal, unlit particle)
  • 31 authored shape textures and 11 generated meshes (flame and light bands, walls, beams, ice crystals)
  • Grayscale textures and particle-driven color, so recoloring is easy
  • Hierarchy scaling: resize any effect by scaling its transform
  • Demo scene with a searchable effect browser, plus a showcase scene with every effect PDF documentation with a usage guide and code snippets

From the publisher's Asset Store listing.

Technical details

  • Render pipeline: URP 17.3 or newer only. Built-in and HDRP are not supported.
  • Unity: 6000.3 or newer.
  • Contents:
    • 100 prefabs
    • 39 materials
    • 31 textures, 128–512 px
    • 11 meshes
    • 3 shaders
    • 2 scene
    • 1 demo script
  • Effects: Shuriken ParticleSystem only. No runtime scripts are required by the effects.
  • Looping and one-shot: Projectile, Beam, Wall, Status, Aura, Area of Effect and Pickup loop; the rest are one-shot (0.8–5 s).
  • Post-processing: Bloom is recommended. The screenshots and videos use Bloom with Neutral tonemapping, the same as the included demo scenes.
  • Soft particles: need the camera Depth Texture. Without it, layers render with a hard edge.
  • Lights: some effects add short point lights through the particle Lights module. This is optional and can be turned off per layer.
  • Demo viewer: works with both the Input System and the legacy Input Manager.
  • Documentation: Documentation/ElementalSpellVFX_Documentation.pdf and Readme.txt.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.20f1 Not listed Compatible Not listed

As listed on the Asset Store.