First Person Mantis Blades Animations View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
91.1 MB
Files
61
Views in the past week
10

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First Person Mantis Blades Animations

by xidePunk Studio (opens in new tab)

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First person arms with 11 mantis blade animations and a three hit attack combo, two arm mounted cyber blades with glowing details, male and female hands, two glove styles, and a playable URP demo.

Price $14.99

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Price history

Last 6 months

USD
Price history for First Person Mantis Blades Animations, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 19 Oct 26 Oct 2 Nov

Asset preview

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First Person Mantis Blades Animations screenshot 1

First Person Mantis Blades Animations screenshot 1

About this asset

A complete first person mantis blades set, ready to drop under your camera.

The pack includes first person arms, male and female, each with half gloves and full gloves. That gives four looks, and you switch between them with one component, in the editor or at runtime.

The arms come with 11 animations:

  • Idle, Walk, Sprint
  • Draw, Holster
  • Attack 1, Attack 2, Attack 3
  • Jump Start, Jump Loop, Jump Land

Two cyber blades are mounted on the forearms and follow every animation. Their material glows through URP emission and is two sided. The three attacks, from a single slash to a crossed double strike, chain into a combo in the demo.

Everything is set up and ready to use:

  • One prefab with arms, gloves and mantis blades, already positioned for a first person camera
  • Animator controller, with Idle, Walk and Sprint in a speed blend tree
  • A demo scene with a playable first person controller: move, sprint, jump, a three hit attack combo, draw and holster
  • Weapon sway that reacts to camera movement and works with any player controller
  • Camera shakes for each attack, sprinting, jumping and landing, as editable assets
  • Glove and hands switch script

The arms use the same animator state names as our other first person packs, so one controller script can drive all of them.

From the publisher's Asset Store listing.

Technical details

  • Unity 2022.3 or newer, Universal Render Pipeline (URP)
  • Animations: 11 arm animations at 30 fps, compression off
  • Rig: Generic. Arms skeleton 161 bones
  • Arms: male 10,112 triangles, female 10,410 triangles
  • Gloves: half 41,338 (male) / 41,954 (female) triangles, full 32,450 / 32,502 triangles
  • Mantis blade: 10,430 triangles each (two on the prefab), 1 material with emission, two sided
  • Textures: 2048x2048 (base color, normal, metallic/smoothness, occlusion, emissive)
  • Materials: URP Lit
  • Prefab: FPS_Arms_MantisBlades (arms, gloves and mantis blades)
  • Scripts (namespace xidePunk.FPS): FpsGloveSwitch, FpsWeaponSway, FpsCameraShaker, FpsShakeSettings, FpsAnimTester (demo controller)
  • Demo scene uses the legacy Input Manager
  • Documentation: Readme.txt

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

Made for URP (URP Lit materials). Built-in: meshes, animations and scripts work; switch the materials to the Standard shader. HDRP: convert the materials with the HDRP material upgrader. Animations use a Generic rig for the included arms, not Humanoid. The demo controller uses the legacy Input Manager (Active Input Handling: Old or Both). Works with our other first person packs.

As listed on the Asset Store.