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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.6.0 or later
- Package size
- 36.6 MB
- Files
- 54
- Views in the past week
- 8
Price tracking
- Last checked
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- Lowest recorded
- $14.99 on
Keywords
Stylized Evergreen Terrain Tiles
16 stylized low-poly 8 x 8 m mesh terrain tiles: meadows, fernwood, rocky ground and connecting dirt paths, with ground colliders and two demo scenes. URP only.
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Price history
Last 6 months
USDAsset preview
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Stylized Evergreen Terrain Tiles screenshot 1
About this asset
Build lush, stylized landscapes from sixteen detailed 8 x 8 metre terrain tiles. Nine ground variants (wildflower and stone-flower meadows, fernwood floors, rocky highlands, muddy and damp ground, a scorched camp ground and a plain meadow) mix with seven path tiles (straight, corner, crossroads, T-junction, end cap, gentle curve and an overgrown path).
Every tile is a detailed mesh with grass blades, flowers, ferns, mushrooms, rocks and logs, coloured per vertex, with a separate static ground collider so characters walk on a clean surface. Ground edges line up on the 8 m grid, so tiles snap together in any layout.
Two demo scenes show a labelled tile gallery and a connected 3 x 3 landscape. Includes a URP vertex-colour shader and material, full documentation with per-tile triangle counts, and the Blender source file. This is a mesh environment pack, not Unity Terrain; there are no texture maps, LODs or height variation between tiles. Screenshots show actual package content.
From the publisher's Asset Store listing.
Technical details
16 prefabs (9 ground, 7 path), 8 x 8 m each; pivot at tile centre on the ground surface (base about 0.38 m below). Visual meshes 11,295 to 67,330 triangles per tile (439,482 for one of each); no LODs; Read/Write off. Separate static non-convex ground MeshCollider per tile (5,568 triangles); decoration is not individually collidable. Vertex-colour URP shader (shadow, depth and depth-normals passes) with one material; one planar UV set per mesh; no texture maps. Two demo scenes. Blender 4.3 source in a ZIP. Tested in Unity 6000.6.0f1 with URP 17.6.0. URP only; Built-in and HDRP are not supported; mobile performance has not been established. Limitations: a soft darker rim at tile edges can show a grid pattern when viewed from above; CampGround and DampBankGround are dark and contrast strongly with the meadow tiles.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.0f1 | Not listed | Compatible | Not listed |
Universal Render Pipeline (URP) only. Built-in Render Pipeline and HDRP are not supported. Tested with Unity 6000.6.0f1 and URP 17.6.0. The package includes its own URP vertex-colour shader and material; replacing it with the standard URP Lit shader loses the vertex colours.
As listed on the Asset Store.