Industrial Assets View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.68 or later
Package size
11.7 MB
Files
1,414
Views in the past week
8

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Industrial Assets

by Atomic Realm (opens in new tab)

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Pixel-art industrial objects at 16x16 and 32x32: doors, switches, a drivable crane, a drone that patrols and shoots, crates, tanks, vehicles, props and collectables, with scripts and demo scenes.

Price $5.99

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Price history

Last 6 months

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Price history for Industrial Assets, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 27 Oct 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov

Asset preview

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Industrial Assets screenshot 1

Industrial Assets screenshot 1

About this asset

Fill your industrial levels with things to open, switch, collect, dodge and drive past.

Interactive objects, ready to use:

  • Doors in 6 colours that open and close, and block the way while closed.
  • Lever switches and control panels in 8 colours each: the player switches them with a key, and a door can follow a switch.
  • A crane in 5 colours to drive: the trolley travels, the cable lowers and lifts, and the claws open (all of them, one pair or wide), spin, and grab crates, enemies or the player. Drive it from a control panel with the arrow keys or a gamepad, or from your own scripts.
  • Crates in 8 colours that open, close and get crushed, and an animated crusher.

Enemies:

  • A drone in 3 colours with a script: it walks, rolls, looks out, jumps, aims and shoots, and explodes. Steer it from your own AI through a simple API, or use the patrol script: it patrols, turns at walls and ledges, and shoots at the player in sight.
  • 3 animated tanks (32x32), two of them drive and shoot.

Also included:

  • 57 collectables: 48 items (fuses, chips, batteries, bolts, gears ...) and a spinning gear and wrench in several colours.
  • Vehicles: small animated tracked vehicles and cargo wagons, and big tracked vehicles and trackcycles.
  • 8 big cranes, and the drivable crane's parts on their own.
  • 21 props (containers, carts, wagons, pipes, tanks, machines, scrap piles ...) in 5 colours, each with a background version for depth.
  • Victorian buildings, satellites and animated asteroids (32x32).
  • Two demo scenes (32x32 and 16x16) with every object playing its animations, and a small level to play: a robot to walk around with, a door and its control panel, a patrolling drone and a crane to drive.
  • The original Photoshop files (PSD).

Credit to Atomic Realm is appreciated but not required.

From the publisher's Asset Store listing.

Technical details

  • Pixel art for 32x32 and 16x16 tile levels (32 and 16 pixels per unit), point filtering, no compression.
  • 549 prefabs (284 at 32x32, 265 at 16x16): interactive objects, enemies, collectables, vehicles, cranes, props, buildings and space objects. The tanks, buildings and space objects are 32x32 only.
  • 167 sprite sheets (93 at 32x32, 74 at 16x16) and 38 PSD files.
  • Animated: yes. 60 animated prefabs at 32x32 and 53 at 16x16, with Animator Controllers; doors, switches, crates, crushers, drones, tanks and crane grabbers have states driven by Animator parameters.
  • Scripts (C# source): Door and Switch (the player toggles a switch with a key, a door can follow a switch), Crane and CraneOperator (drive the crane from a switch with the keyboard or a gamepad), Drone, DronePatrol and DroneShot (an enemy with modes, jump, aimed shots and explosion, and a patrol AI); UnityEvents on their changes.
  • Physics: the drone (Rigidbody 2D and collider) and the crane (it hangs dynamic bodies from a joint and carries kinematic ones, such as the player) use Unity's 2D physics.
  • 2 demo scenes (32x32 and 16x16; the 16x16 one without the objects that are 32x32 only).
  • Requires Unity 6.0 or later, the Universal Render Pipeline with the 2D Renderer, and 2D Tilemap Extras (part of Unity's 2D feature set). The demos use URP's built-in Pixel Perfect Camera.
  • Includes World Builder, a small toolkit the demos use: a platformer controller (the crane can pick it up), camera follow, parallax layers and a basic tile palette.
  • Documentation: PDF in the package.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.68f1 Not listed Compatible Not listed

Requires URP with the 2D Renderer. The sprites use URP's Sprite-Unlit-Default material, and the demo scenes use URP's Pixel Perfect Camera, which appears as missing in a project without URP.

As listed on the Asset Store.