Render Pipeline Compatibility: 100% compatible with Built-in Standard Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). Materials and prefabs are ready for all pipelines.
Powered by Shader Graph: The color customization system is entirely driven by an optimized, ready-to-use Unity Shader Graph
- Werewolf Monster
- Customization colors
- Blendshapes for open "Jaw". blink "eye"
- The eyes and fur differ in appearance; in the video shader, the eyes and fur are shown. In Unity, the shader is the simplest: it renders fur and a simple color for the eyes. If you have your own shader for the eyes or fur, you can apply it.
- The latest 4 screenshots were taken in Unity.