Medieval Village Starter Kit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.6.3 or later
Package size
104.2 MB
Files
198
Views in the past week
19

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Medieval Village Starter Kit

by Agamor Studio (opens in new tab)

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Build medieval villages with 37 environment assets, 3 LODs per asset, URP materials, ready-to-place prefabs and 3 demo scenes.

Price $14.99

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Last 6 months

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Price history for Medieval Village Starter Kit, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov 10 Nov

Asset preview

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Medieval Village Starter Kit screenshot 1

Medieval Village Starter Kit screenshot 1

About this asset

Create medieval village layouts, market squares and fantasy settlements with Medieval Village Starter Kit by AgamorOnline.

The pack includes 5 buildings, 9 modular architecture pieces, 4 road and plaza assets, 16 props and 3 vegetation assets. Combine timber-framed buildings, stone walls, roof sections, doors and windows with reusable village props.

Start with VillageSquare, explore the complete collection in AssetGallery, or use ModularStudy to examine modular wall assembly. Every unique asset includes a prefab with three configured mesh LODs. The village demo includes a landscape mesh, grass material, daylight sky shader and URP lighting and color settings.

Designed for static environments. Building doors are fixed in a closed pose. Shrub and grass prefabs are decorative and have no collision. Gameplay systems, door animation, characters and controllers are not included. Blender source files are not included; FBX models are supplied.

Requires Universal Render Pipeline. Tested with Unity 6000.6.3f1 and URP 17.6.0. Built-in, HDRP and older Unity versions are not verified.

Some surface textures use Poly Haven CC0 sources. See the included Third-Party Notices and documentation for source details and per-asset specifications.

From the publisher's Asset Store listing.

Technical details

Unique assets: 37

Includes: 5 buildings, 9 modular architecture pieces, 4 road/plaza assets, 16 props and 3 vegetation assets

Prefabs: 37

Model files: 111 FBX files, representing three LOD versions per asset

LOD levels: 3, with configured LODGroups

LOD0 triangle count per asset: 108-58,648

Triangle count across all asset LODs: 28-58,648

Largest LOD0 asset: MFV_ROAD_MarketSquare_12m, 58,648 triangles

Per-asset specifications: Documentation/AssetInventory.csv

Textures: 20 distinct PNG maps

Texture resolution: 2048 x 2048

UV mapping: Yes

Materials: 8 asset materials using URP Lit, plus 3 demo materials

Maps: Albedo/base color, tangent-space normal, packed metallic/smoothness, and emission where used

Collision: 329 collider components, using authored box proxies and static mesh colliders

Shrub and grass: Decorative, without colliders

Rigging: No

Animations: 0

Demo scenes: VillageSquare, AssetGallery, ModularStudy

Scale: 1 Unity unit = 1 meter

Render pipeline: URP

Tested with: Unity 6000.6.3f1 / URP 17.6.0

Blender source files: Not included

Gameplay scripts and characters: Not included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.3f1 Not listed Compatible Not listed

Requires Universal Render Pipeline (URP).

Tested with Unity 6000.6.3f1 and URP 17.6.0.

Built-in, HDRP and older Unity versions have not been verified.

The package does not automatically change your project's render pipeline settings.

As listed on the Asset Store.