Isometric Gas Station Tileset, Modular Game-Ready 2D Sprites (PAY INSIDE) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.16 or later
Package size
35.9 MB
Files
1,094
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Isometric Gas Station Tileset, Modular Game-Ready 2D Sprites (PAY INSIDE)

by SoulDesignStudio (opens in new tab)

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A complete isometric tileset of a run-down 24-hour gas station: 542 transparent PNG sprites of 178 assets on one 2:1 grid, already imported, with a demo site scene.

Price $9.00

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Price history

Last 6 months

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Price history for Isometric Gas Station Tileset, Modular Game-Ready 2D Sprites (PAY INSIDE), 6 months Current $9.00; lowest $9.00; highest $9.00 in this period. $0 $5 $10 19 Oct 26 Oct 2 Nov 9 Nov

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Isometric Gas Station Tileset, Modular Game-Ready 2D Sprites (PAY INSIDE) screenshot 1

Isometric Gas Station Tileset, Modular Game-Ready 2D Sprites (PAY INSIDE) screenshot 1

About this asset

Semi-realistic, stylized and game-ready. PAY INSIDE is a complete isometric tileset of a run-down 24-hour gas station: the store with its aisles, coolers and checkout, the back office, restrooms, walk-in and stockroom, and the forecourt with canopy, pumps, kerbs and parking.

Everything snaps to one grid, so you can lay out a whole site in minutes. The demo site in the screenshots is built only from the sprites in this pack.

What's included:

- 542 sprites of 178 assets, each in two sizes: HD (1 m grid cell = 128 x 64 px) and half size (64 x 32 px)

- 42 wall pieces: painted block, tile, storefront glass, boarded windows, doorways, half walls, walk-in cooler walls and exterior walls

- Floors, doors and roof: 7 floors, 7 doors, roof, parapet and trim pieces

- Forecourt: canopy, pump islands, light poles, kerbs, price sign and dumpster enclosure

- 87 props in 4 facings: shelving (full, empty, toppled), coolers, counter and register, coffee, hot dog and slush stations, ATM, office desk and CCTV monitors, safe, lockers, restroom fixtures, stockroom racks, a parked car and more

- Lights, signs and debris

Every sprite is already imported as a Sprite with a custom pivot on its ground point (64 pixels per unit for HD, 32 for half size). A demo scene of the site and a cutaway scene are included, plus a JSON file with the size and pivot of every sprite.

Good for survival horror, management and night-shift games, crime and stealth games, liminal-space and retro projects, and tactics maps.

From the publisher's Asset Store listing.

Technical details

- Number of sprites: 542 (178 assets), HD and half-size sets

- Source sprite sizes: 1 m grid cell = 128 x 64 px (HD), 64 x 32 px (half size); 4 m modules, walls 3.5 m tall

- File count: 542 PNG sprites, 2 demo scenes, 1 JSON pivot table, README

- Animated: No

- Animation types: none

- Additional: raster (pixel based), not vector; PNG with transparency

- Projection: 2:1 dimetric isometric, one fixed light direction for every sprite

- Import: Sprite (Single), custom pivot on each asset's ground point, 64 / 32 pixels per unit, no mipmaps

- Demo scenes: site and cutaway, built only from the sprites; Sorting Order set per object (use Y-sort or the draw order in the README for your own maps)

- Documentation: README with grid math, pivots and draw order

- Works with any render pipeline (Sprite Renderer)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.16f1 Compatible Compatible Not listed

As listed on the Asset Store.