Zombie Modular Animated View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.0 or later
Package size
52.2 MB
Files
15
Views in the past week
41

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Zombie Modular Animated

by boymadxxx (opens in new tab)

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Fully rigged zombie character with 13 hand-made animations, prefab, 4K PBR textures and an animation viewer demo. Ready to drop into your horror game.

Price $10.00

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Price history

Last 6 months

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Price history for Zombie Modular Animated, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 25 Oct 27 Oct 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov

Asset preview

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Zombie Modular Animated screenshot 1

Zombie Modular Animated screenshot 1

About this asset

A high-detail, fully rigged zombie character, ready to use in your horror, survival or action game.

The character comes with its own custom skeleton and 13 hand-made animations, plus a reference pose. Everything is set up in a ready-to-use Animator Controller and prefab, so you can drag it into a scene and press Play.

ANIMATIONS

- Looping: Idle, Walk, Zombie Walk, Run, Crawl, Crawl Fast, Agony

- One-shot: Attack, Bite, Short Bite, Neck Bite, Scream, Death

- Reference Pose (T-pose)

WHAT'S INCLUDED

- Skinned zombie mesh (single mesh, single material)

- Custom 55-bone Generic rig

- Animator Controller with one state per clip (Idle by default)

- Ready-to-use prefab

- URP Lit material with 4096 x 4096 Base Color and Metallic/Smoothness textures

- Demo scene "Zombie_Viewer": on-screen animation picker with previous/next, speed slider, rotate and zoom

- Demo scene "Zombie_Demo": every animation playing side by side

- PDF documentation with a step-by-step setup guide and script reference

QUICK START

Drag the prefab into your scene and press Play. Play any clip from code with: animator.CrossFade("Run", 0.15f);

Animations play in place (no root motion), so you can drive the character with your own movement code or a NavMeshAgent.

PLEASE NOTE

The mesh is high-poly (about 979,000 triangles). It is intended for close-ups, cinematics and renders. For many zombies on screen, create lower-poly LODs.

From the publisher's Asset Store listing.

Technical details

- Unity 6 (6000.5), Universal Render Pipeline (URP). For Built-in or HDRP, swap the shader on the material.

- Mesh: about 706,000 vertices and 979,000 triangles, one mesh

- Rig: Generic, 55 bones (54 skinned), custom-made

- Animations: 13 clips plus a reference pose, 30 fps, in place (no root motion)

- Textures: 2 maps, 4096 x 4096 (Base Color sRGB, Metallic/Smoothness linear)

- Materials: 1 (URP Lit)

- Includes 2 demo scenes and 4 small demo scripts (IMGUI, work with the old and the new Input System)

- Character height: about 1.8 meters

- Documentation: PDF setup guide and script reference

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.0f1 Not listed Compatible Not listed

As listed on the Asset Store.