Short to Medium Boxed Beard Growth Pack Vol. 1 includes five real-time facial hair styles designed to represent different stages and variations of short-to-medium boxed beard growth.
The facial hair is built using polygon hair cards and is suitable for character creation, games, cinematics, customization systems, NPCs, and other real-time projects.
The package includes ready-to-use prefabs and materials configured for the Universal Render Pipeline (URP), along with both 1K and 2K texture sets.
Included content:
Texture maps include:
Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency
The included beard styles range from shorter boxed beard variations to fuller medium boxed beard growth, allowing them to be used as different facial hair looks or progression stages.
The meshes are supplied as independent static hair-card assets and can be positioned, rotated, and scaled to fit different humanoid characters.
Important:
Character/head mesh is not included.
Eyebrows, eyelashes, scalp hair, and body hair are not included.
The assets are not rigged or animated.
No Alembic groom files are included.
This package uses polygon hair cards.
The included ready-to-use materials and Shader Graph are configured for URP.
Some promotional renders may have been created in Unreal Engine 5 for visual presentation of the same hair-card meshes and textures. Unreal Engine characters, scenes, shaders, materials, lighting setups, Epic Games assets, and other Unreal Engine content shown in promotional renders are not included in this Unity package.
Unity screenshots show the actual included URP implementation.