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Package details
- Latest version
- 3.0
- Last updated
- First released
- Unity version
- 5.5.1 or later
- Package size
- 78.5 MB
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- 80
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- $5.99 on
Team Color Shader
Price $9.90
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Last 6 months
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Team Color Shader screenshot 1
About this asset
This package contains 6 Shaders (+ Double Sided Versions). The most easy way to change teams colors on your models (Grayscale Mask).
With just a basecolor map and a black and white mask, you will be able to make all materials colors that you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity - Specular Occlusion - Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.
With just a basecolor map and a black and white mask, you will be able to make all materials colors that you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity - Specular Occlusion - Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.
From the publisher's Asset Store listing.