Nora Squad – Forest Guardians View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
26.0 MB
Files
115
Views in the past week
4

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Nora Squad – Forest Guardians

by Nora Squad (opens in new tab)

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6 hand-painted stylized fantasy characters – dryads, druids, elves and forest spirits – animated, ready-to-use prefabs for URP and Built-in.

Price $29.99

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Price history

Last 6 months

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Price history for Nora Squad – Forest Guardians, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

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Nora Squad – Forest Guardians screenshot 1

Nora Squad – Forest Guardians screenshot 1

About this asset

6 stylized fantasy characters, hand painted and animated – dryads, druids, elves and forest spirits.

Drop a prefab into your scene and it is ready to play: idle, walk/run and attack animations with impact

events, a simple character component and two demo scenes.

Part of the Nora Squad collection – get all 34 characters (105 animations, 5 themed packs) in Nora Squad – Complete Collection.

Features

- 6 characters · 18 animations (3 per character: Idle, Walk/Run, Attack)

- Hand-painted textures (2048², 1024² mobile override) that work Unlit (exactly as painted) or Lit (reacts to scene lights)

- Ready-to-use prefabs with the NoraCharacter component: PlayIdle / PlayMove / PlayAttack / PlaySkill, SetLighting, animation speed

- onHit / onSkill events fired on the impact frame of every attack – hook up damage, sounds or your own effects

- Optional demo effects (hits, projectiles, ground effects) that can be switched off or removed in one click

- Two demo scenes: Showcase (one character at a time) and Lineup (all characters)

- Works with the Universal Render Pipeline and the Built-in Render Pipeline, no conversion needed

- Unique, clearly named animation takes (NS_<Character>_<Animation>), clean NS_ prefixed assets, documentation (PDF)

Characters

- Dryad – Idle, Walk, Attack · 9.7k tris

- Gaia – Idle, Walk, Attack · 13.7k tris

- Nature Templar – Idle, Walk, Attack · 11.8k tris

- Healer – Idle, Walk, Attack · 10.7k tris

- Elf Archer – Idle, Walk, Attack · 10.9k tris

- Damage Totem – Idle, Walk, Attack · 6.7k tris

Note: the particle effects are simple demo effects to show where the animation events fire; this is a character pack.

Support: [email protected] · https://norasquad.github.io/support.html

From the publisher's Asset Store listing.

Technical details

- Triangles per character: 6,732 – 13,702 (average 10,594)

- Joints per character: 42–123 · Generic rig, in-place animations (no root motion)

- Skinned meshes per character: 5–7 · Materials per character: 1–3

- Textures: hand-painted albedo, 2048² (1024² ASTC override on Android/iOS)

- Shader: Nora Squad / Stylized Character (Unlit/Lit, rim, emission) – SRP Batcher compatible

- Demo particle effects use Unity's built-in Particle System

- Documentation: Nora Squad/Documentation (PDF) and https://norasquad.github.io

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

Works in URP and Built-in with no conversion: the shaders include both SubShaders and Unity picks the right one automatically. Tested with Unity 2022.3 LTS (URP 14, Built-in) and Unity 6. HDRP is not supported. Switch Unlit/Lit with the Lighting setting on NoraCharacter or the material slider. Demo effects use the built-in Particle System.

As listed on the Asset Store.