PlayKeep OFFICIAL SALE

Keep the adjustments you make during Play Mode.

Positioning anchors, adjusting lights, or tuning component settings often means copying values before stopping your game. PlayKeep brings those snapshots into one dockable Editor window, ready to review and apply when you return to Edit Mode.

Capture several objects together, an individual component, or a single supported Inspector field. Each snapshot keeps its source information, so values can return to their original object and component without selecting each destination again.


FEATURES

• Multi-object capture: Save supported values from several selected GameObjects.


• Precise capture: Copy individual fields or components through the Inspector’s Copy to PlayKeep command.


• Transform workflow: Capture local position, rotation and scale, with optional child-object capture.


• Review before applying: Inspect saved values and choose which entries and fields to restore.


• Original target matching: Return values to their original components, including objects with duplicate names.


• Manual target assignment: Choose a compatible scene object when you want a different destination.


• Persistent clipboard: Keep snapshots through Play Mode transitions and Editor restarts.


• Customizable shortcuts: Capture with Ctrl+Alt+Shift+C and apply checked entries with Ctrl+Alt+Shift+V by default on Windows.


• Undo support: Reverse batch applications using Unity’s Undo.


• Quick cleanup: Clear the saved list with one click, with Undo available to restore it.



Documentation: [ PlayKeep Documentation ]

Discord: [ Auxilium Community ]