Abandoned School, Modular Game-Ready Horror Environment (LAST BELL) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.16 or later
Package size
587.9 MB
Files
3,649
Views in the past week
152

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Abandoned School, Modular Game-Ready Horror Environment (LAST BELL)

by SoulDesignStudio (opens in new tab)

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A complete, explorable abandoned high school in a clean semi-realistic, stylized look: 302 modular pieces, a two-storey demo level, three palettes.

Price $39.99

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Price history

Last 6 months

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Price history for Abandoned School, Modular Game-Ready Horror Environment (LAST BELL), 6 months Current $39.99; lowest $35.99; highest $39.99 in this period. $0 $25 $50 29 Oct 31 Oct 2 Nov 4 Nov 6 Nov 8 Nov 10 Nov

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Abandoned School, Modular Game-Ready Horror Environment (LAST BELL) screenshot 1

Abandoned School, Modular Game-Ready Horror Environment (LAST BELL) screenshot 1

About this asset

Abandoned school for Unity URP: 906 prefabs and a demo scene. Same 1 m grid and 4 m modules as my other horror environments, so the kits combine in one map.

Semi-realistic, stylized, mid-poly and game-ready. LAST BELL is a big abandoned high school you can open and walk through straight away, and take apart to build your own schools. Every piece snaps to a 1 m grid on 4 m modules.

Made for horror, psychological-horror, exploration, co-op ghost-hunting, survival and escape-room games, and for level designers who need a finished-looking school fast.

The demo level is an 88 x 36 m school on two storeys plus a boiler basement, with 57 rooms: entrance lobby, offices, nurse, classrooms, science labs, computer room, cafeteria and kitchen, double-height gym and auditorium, library, art and music rooms, woodshop, restrooms and locker rooms, long locker corridors and three stairwells. Outside: front drive and parking with a school bus, courtyard, playground and fenced grounds.

Gameplay-ready: a lit safe room, a sealed barricaded classroom, hiding lockers, a one-way drop through the collapsed library floor, key, fuse and breaker-panel props for lock-and-key loops, and loops through corridors and stairwells. Three colour palettes (Honey, Chalk, Frost) are included as prefab variants.

From the publisher's Asset Store listing.

Technical details

302 modular assets: 45 walls, 12 floors, 7 ceilings, 5 trims, 2 stairs, 11 door sets with moving leaves, 82 furniture pieces, 39 props, 12 light fixtures, 23 wall details, 10 debris sets, 8 restroom fixtures, 46 exterior pieces

Polygon count: 430,910 triangles at LOD0 and 178,554 at LOD1 in total; per asset median 768 (LOD0), minimum 12, maximum 22,736 (school bus)

LODs: 2 levels (LOD0 bevelled, LOD1 lighter) on every asset; 910 convex collision meshes, doorways and stairs stay walkable

Textures: PBR, Base Color per palette plus a mask map (metallic, AO, smoothness) per part; 1024 px for architecture and large pieces, 512 px for props. UV mapping: yes. Rigging: no. Animation: none (doors, lockers and drawers are separate pivoted meshes)

Modular: 1 m grid, 4 m modules, walls 3.5 m high and 0.2 m thick, storey 3.6 m; doorways 1.2 x 2.3 m and 2.0 x 2.5 m

Render pipeline: URP (Unity 2022.3+). Includes prefabs and the demo scene

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.16f1 Not listed Compatible Not listed

Built and tested with Unity 2022.3.16f1 and URP 14.0.9. Materials use the URP Lit shader; the demo scene uses baked lighting, light probes and reflection probes, and expects the project in Linear color space. Built-in RP and HDRP are not supported.

As listed on the Asset Store.