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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.16 or later
- Package size
- 587.9 MB
- Files
- 3,649
- Views in the past week
- 152
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Keywords
Abandoned School, Modular Game-Ready Horror Environment (LAST BELL)
A complete, explorable abandoned high school in a clean semi-realistic, stylized look: 302 modular pieces, a two-storey demo level, three palettes.
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Abandoned School, Modular Game-Ready Horror Environment (LAST BELL) screenshot 1
About this asset
Abandoned school for Unity URP: 906 prefabs and a demo scene. Same 1 m grid and 4 m modules as my other horror environments, so the kits combine in one map.
Semi-realistic, stylized, mid-poly and game-ready. LAST BELL is a big abandoned high school you can open and walk through straight away, and take apart to build your own schools. Every piece snaps to a 1 m grid on 4 m modules.
Made for horror, psychological-horror, exploration, co-op ghost-hunting, survival and escape-room games, and for level designers who need a finished-looking school fast.
The demo level is an 88 x 36 m school on two storeys plus a boiler basement, with 57 rooms: entrance lobby, offices, nurse, classrooms, science labs, computer room, cafeteria and kitchen, double-height gym and auditorium, library, art and music rooms, woodshop, restrooms and locker rooms, long locker corridors and three stairwells. Outside: front drive and parking with a school bus, courtyard, playground and fenced grounds.
Gameplay-ready: a lit safe room, a sealed barricaded classroom, hiding lockers, a one-way drop through the collapsed library floor, key, fuse and breaker-panel props for lock-and-key loops, and loops through corridors and stairwells. Three colour palettes (Honey, Chalk, Frost) are included as prefab variants.
From the publisher's Asset Store listing.
Technical details
302 modular assets: 45 walls, 12 floors, 7 ceilings, 5 trims, 2 stairs, 11 door sets with moving leaves, 82 furniture pieces, 39 props, 12 light fixtures, 23 wall details, 10 debris sets, 8 restroom fixtures, 46 exterior pieces
Polygon count: 430,910 triangles at LOD0 and 178,554 at LOD1 in total; per asset median 768 (LOD0), minimum 12, maximum 22,736 (school bus)
LODs: 2 levels (LOD0 bevelled, LOD1 lighter) on every asset; 910 convex collision meshes, doorways and stairs stay walkable
Textures: PBR, Base Color per palette plus a mask map (metallic, AO, smoothness) per part; 1024 px for architecture and large pieces, 512 px for props. UV mapping: yes. Rigging: no. Animation: none (doors, lockers and drawers are separate pivoted meshes)
Modular: 1 m grid, 4 m modules, walls 3.5 m high and 0.2 m thick, storey 3.6 m; doorways 1.2 x 2.3 m and 2.0 x 2.5 m
Render pipeline: URP (Unity 2022.3+). Includes prefabs and the demo scene
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.16f1 | Not listed | Compatible | Not listed |
Built and tested with Unity 2022.3.16f1 and URP 14.0.9. Materials use the URP Lit shader; the demo scene uses baked lighting, light probes and reflection probes, and expects the project in Linear color space. Built-in RP and HDRP are not supported.
As listed on the Asset Store.