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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.78 or later
- Package size
- 23.4 MB
- Files
- 201
- Views in the past week
- 7
Price tracking
- Last checked
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- Lowest recorded
- $19.99 on
Keywords
Flashlight Animation Pack | Third person
73 third person flashlight animations for Unity Humanoid: a reload that swaps the battery, attacks, 8-way walk, jog and crouch, jump, interact and a 24-pose aim offset.
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Price history
Last 6 months
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Flashlight Animation Pack | Third person screenshot 1
About this asset
A full third person flashlight set for Unity. 73 clips, all Humanoid, so they play on the Unity mannequin that ships with the pack or on any Humanoid character you already have.
The reload is the one to watch. The cap unscrews, the old battery comes out, a new one goes in, and the flashlight's own clip plays alongside the body so the parts stay in the fingers. The flashlight is a rigged mesh with bones for the cap, the battery and the button.
Walk, jog and crouch walk come in 8 directions. The aim offset is a 5 x 5 grid: left and right 45 and 90 degrees, up and down 45 and 90, built around the standing idle. Additive copies of the 24 poses are already made, and the demo's Animator Controller has them on an additive layer, so right dragging in the demo aims the whole body.
Open the demo scene in TP/Demo and press Play. Categories on the right, arrow keys or < > to step through the clips, W A S D or the on-screen stick to walk, right drag to aim. Everything in it, the controller, the blend trees and the aim layer, is in the pack for you to reuse.
Made in Unity 6 (6000.0) with URP. The flashlight uses URP Lit materials, so the Built-in pipeline needs them switched to Standard.
From the publisher's Asset Store listing.
Technical details
- 73 animations at 30 fps: 48 clips, 24 aim offset poses and 1 reference pose
- Humanoid, every FBX carries its own avatar
- Loop Time already on for the 28 cycles
- Equip, unequip, inspect, turn on, reload
- 2 attacks, each with a hit and a miss version
- 3 shakes and a hit flash
- Standing idle, walk and jog in 8 directions
- Crouch: stand to crouch, idle, walk in 8 directions, crouch to stand
- Jump start, loop and land
- Interact start, idle loop, grabbed and end
- Aim offset: yaw -90 to 90, pitch -90 to 90, additive versions included
- Flashlight: rigged skeletal mesh, 10,118 triangles, separate bones for the cap, battery and button
- Textures: 2048 x 2048 albedo, normal and specular/smoothness for the body, 1024 x 1024 for the glass, a plain material on the battery
- UVs: yes. LODs: no
- Mannequin prefab with the flashlight on a right hand socket
- Demo scene, Animator Controller with 3 locomotion blend trees and an additive aim layer
- Walks and jogs are in place, with no root motion. Move the character from your own controller
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.78f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.