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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.78 or later
- Package size
- 19.7 MB
- Files
- 112
- Views in the past week
- 23
Price tracking
- Last checked
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- Lowest recorded
- $14.99 on
Keywords
Flashlight Animation Pack | First person
37 first person flashlight animations for Unity Humanoid. The reload swaps a real battery, plus attacks, walk, jog, crouch, jump and interact. Playable demo scene included.
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Price history
Last 6 months
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Flashlight Animation Pack | First person screenshot 1
About this asset
Hands and a flashlight, animated for a first person camera. All 37 clips are Humanoid, so they play on the Unity mannequin that ships with the pack or on whatever Humanoid character you already use.
Start with the reload. The cap unscrews, the old battery slides out and a new one goes in. The flashlight is a rigged mesh with its own bones for the cap, the battery and the button, and every clip where it moves in the hand comes with a prop clip that plays next to the arms, so it lines up with the fingers instead of floating.
Open the demo scene in FP/Demo and press Play. Pick a category on the right, step through the clips with the arrow keys or the < > buttons, and walk with W A S D or the on-screen stick. The Animator Controller behind it is in the pack too, with the walk and jog already set up as 2D blend trees.
There are no aim offsets and no diagonal moves in this one. In first person the hands do the same thing whichever way you walk, so forward, back, left and right cover it. The third person pack has both.
Made in Unity 6 (6000.0) with URP. The flashlight uses URP Lit materials, so on the Built-in pipeline you'll have to switch them to Standard.
From the publisher's Asset Store listing.
Technical details
- 37 animations (36 clips and 1 reference pose) at 30 fps
- Humanoid, every FBX carries its own avatar
- Loop Time already on for the 17 cycles
- Equip, unequip, inspect, turn on, reload
- 2 attacks, each with a hit and a miss version
- 3 shakes and a hit flash
- Standing idle, walk and jog in 4 directions
- Crouch: stand to crouch, idle, walk in 4 directions, crouch to stand
- Jump start, loop and land
- Interact start, idle loop, grabbed and end
- Flashlight: rigged skeletal mesh, 10,118 triangles, separate bones for the cap, battery and button
- 14 flashlight clips for the moments it moves in the hand
- Textures: 2048 x 2048 albedo, normal and specular/smoothness for the body, 1024 x 1024 for the glass, a plain material on the battery
- UVs: yes. LODs: no
- Mannequin prefab with the flashlight on a right hand socket
- Demo scene, Animator Controller and 3 blend trees
- Walks and jogs are in place, with no root motion. Move the character from your own controller
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.78f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.