Wildwood Haven OFFICIAL SALE

Wildwood Haven is a lush, sunlit, mixed temperate forest for the Universal Render Pipeline. It is built to run smoothly on standalone VR headsets such as Meta Quest, and it works just as well on PC and other platforms.


Step into a green valley of tall firs, broadleaf trees, mossy boulders, ferns, wildflowers and a sunlit meadow clearing. Open the demo scene and press Play: the full 180 x 180 m forest is already laid out and ready to explore.


WHAT'S INSIDE

- 5 trees with 3 LODs each: 3 fir trees, 2 broadleaf trees

- 11 dead-wood pieces: 5 dead standing trees, 2 fallen logs, 2 tree stumps, 2 exposed roots

- 15 rocks: 2 boulders, 13 mossy rocks

- 15 ground props: 5 mushrooms, 4 bark pieces, 3 fallen branches, 3 pebbles

- 10 plant species in 58 variants: 3 flowering (celandine, dandelion, periwinkle) and 7 more (fern, meadow grass, nettle, leafy shrub, leafy herb, wood sorrel, wild weed)

- 1 terrain (180 x 180 m, 4-layer photo-texture shader, low-poly collider) and 1 sun-shaft effect

- 106 prefabs in total; every one is shown in the four catalog screenshots

- Demo scene with about 8,200 placed objects and a free-fly camera

- Cinematic look included: 4K HDR sky, sun-shaft effect and a URP post-processing profile (bloom, ACES tonemapping, colour grading)

- Colliders ready on trees, rocks, logs and stumps

- URP materials and PDF documentation


OPTIMIZED FOR META QUEST AND MOBILE VR

- Designed for a standalone VR budget: about 670k-730k visible triangles per frame (estimated)

- Alpha-clipped foliage, GPU instancing on every material, SRP Batcher compatible

- Mobile-friendly textures with ASTC compression for Android-based headsets

- Distant vegetation is culled automatically

- Sun shafts are a few additive cards; the post-processing profile can be switched off for the leanest Quest build


CUSTOMIZABLE

Everything is a standard prefab with standard URP materials. Re-place the assets, paint the vegetation with any terrain or scatter tool, retint materials, or adjust the LOD distances to fit your project.


GREAT FOR

VR experiences, exploration and adventure games, survival, walking simulators, relaxation apps and nature backdrops of any kind.


REQUIREMENTS

Unity 6 or newer with the Universal Render Pipeline (URP).


Asset uses models and textures from Poly Haven under the CC0 1.0 license; see Third-Party Notices.txt file in package for details.