Pixel UI Icons - 200 16x16 Icons View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.25 or later
Package size
104 KB
Files
205
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1
Views in the past week
5

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Pixel UI Icons - 200 16x16 Icons

by heyheythere (opens in new tab)

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200 pixel-art game icons for Unity, 16x16 and outlined.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Pixel UI Icons - 200 16x16 Icons, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov Version 1.0.1 released 7 Oct 2026 v1.0.1

Asset preview

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Pixel UI Icons - 200 16x16 Icons screenshot 1

Pixel UI Icons - 200 16x16 Icons screenshot 1

About this asset

200 pixel-art game icons for Unity, 16x16 and outlined. Weapons, armour, food, potions, coins, gems, crafting materials, tools, a full set of menu buttons, stats and status effects: what an inventory, a shop, a HUD and a settings screen need, in one palette.

What's inside

  • Weapons (14): swords, a dagger, an axe, a bow and arrow, a spear, a hammer, a mace, a staff, a wand, a crossbow, a shuriken and a bomb.
  • Equipment (15): shields, helmets, a chestplate, boots, gloves, rings, an amulet, a crown, a cape, a belt, a backpack and a bag.
  • Consumables (25): thirteen foods, potions in five colours, an empty bottle, flasks, vials, a bandage and a scroll.
  • Currency (17): gold, silver and bronze coins, a coin stack, gold and silver bars, gems in five colours, a crystal, a ticket, keys, a chest and a gift.
  • Resources (15): wood, planks, stone, ores, coal, bone, leather, cloth, rope, herbs, wheat, a sprout, a leaf and a feather.
  • Tools (17): a pickaxe, a shovel, a fishing rod, an anvil, a torch, a lantern, a campfire, a map, a compass, an hourglass, a bucket, a cauldron, books, a quest marker, a door and a lock.
  • Menu (61): play, pause, settings, save, folder, sound, music, arrows, check, cross, search, info, warning, user, chat, mail, trophy, leaderboard, controller, keyboard, and more.
  • Stats (18): hearts (full, half, empty), healing, mana, stars, XP, level up, attack, strength, intellect, agility, luck, critical hit, magic, energy and a die.
  • Status (18): poison, curse, freeze, burn, stun, sleep, bleed, blessed, regeneration, haste, slow, silence, confusion, charm, weakness, shielded, rage and death.

Put any of them on an Image or a SpriteRenderer. They are made at 1x for low-resolution games: scale them by whole numbers and they stay crisp. They match the Pixel UI kits' windows and buttons, and include Pixel UI's 50 icons.

Compatibility

  • Unity 6.3 or later for the demo scene; the sprites import in any version.
  • Either input handler: the Input Manager or the Input System.

From the publisher's Asset Store listing.

Technical details

  • Every icon as a sprite, point filtered and uncompressed, a folder per category, and a demo scene that browses them by category and by name. Unity 6.3+, no dependencies.
  • Unity 6.3 or later for the demo scene; the sprites import in any version.
  • A Documentation.txt in the package's folder says what is where and how to use it.
  • Try the demo scene in your browser: https://heyheythere.com/demos/pixel-ui-icons/

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.25f1 Compatible Compatible Compatible

Works in any pipeline: the icons are plain sprites, for an Image or a SpriteRenderer, and the demo scene's UI is IMGUI.

As listed on the Asset Store.