Cannon Crash is a complete, ready-to-publish physics cannon shooter for mobile. Aim, fire and knock every can, box and jar off the platforms before you run out of balls. It ships with 200 levels, a visual Level Editor and a full game loop with lives, coins and ads, so you can reskin it and publish, or build your own levels on top.
200 LEVELS
• Planned difficulty curve with easier "breather" levels and bigger "boss" levels
• New items and platform types introduced step by step, each with an info popup
• Themes include castles, bridges, treasure boxes, dominoes, piano-key platforms and clockwork spinners
• After the last level, the game keeps going by replaying a range of levels you choose
LEVEL EDITOR
• Open it from Tools > CannonCrash > Level Editor
• Paint items in the Scene view on a grid, with brick offsets and depth rows
• Set platform size, height, rotation, up/down movement and spin
• Live validation warns about overlapping, floating, hidden and off-edge items
• Save & Play jumps straight into the level you are editing
• Levels are simple JSON files; add new items through the Item Catalog without writing code
GAME SYSTEMS
• Lives with timed recharge, coin refill and rewarded-ad refill
• Coins, level rewards and "play on" extra balls
• Home, HUD, settings, level complete / failed, more lives and quit popups
• Rewarded and interstitial ads (Google Mobile Ads / AdMob)
• Analytics event hooks for level start, complete, fail and more
• Music, SFX and vibration toggles
• Developer Panel: jump levels, complete a level, add coins, reset save data, screenshot every level
REQUIREMENTS
• Unity 6000.0.67f1 (Unity 6) or newer, Universal Render Pipeline
• Input System package
• Portrait mobile (Android and iOS)