Barrier Shield VFX OFFICIAL SALE

Energy Shield VFX gives your game 15 ready-to-use energy barriers, from a classic sci-fi force field to fire, ice, water, runes, deep space and acid slime. Every shield reacts to gameplay: it powers up, takes hits and breaks apart.

15 unique shields:
Energy, Hex, Matrix, Scanlines, Crystal, Plasma, Runes, Ice, Fire, Holy, Dark, Space, Wind, Water, Slime

Built for gameplay:

  • Hit ripples sized by the projectile, a light flash and impact sparks
  • Activate, Idle and Destroyed states. The dissolve spreads from the point of the killing hit
  • Crystal and Ice shatter into flying shards
  • Works on spheres, domes and flat walls with the same material

Easy to use:

  • Add a material and the Energy Shield Controller. That's it
  • Three lines of code: Activate(), RegisterHit(), Destroyed()
  • Previews its states right in the Editor, no Play mode needed
  • Shields can share a material and still animate independently

Fully customizable: every material exposes colours, glow, fresnel, patterns, outline, ripples, distortion and each theme's own layers (flames, runes, caustics, stars and more).

Perfect for sci-fi, fantasy and magic games: player shields, boss barriers, force fields, spell wards and base defences.

Includes 3 demo scenes and a PDF quick guide.