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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.25 or later
- Package size
- 5.6 MB
- Files
- 227
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Pixel SFX - 222 8-bit Sounds
222 retro sound effects for platformers, arcade games and RPGs. Every sound is 8-bit: square, triangle, saw and noise channels, the way old consoles made them.
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Price history
Last 6 months
USDAsset preview
1 / 3
Pixel SFX - 222 8-bit Sounds screenshot 1
About this asset
222 retro sound effects for platformers, arcade games and RPGs. Every sound is 8-bit: square, triangle, saw and noise channels, the way old consoles made them.
Every one plays in the preview video.
What's inside
- Coins & pickups (24): coins, gems, hearts, keys, ammo
- Movement (29): jumps, landings, steps, dash, spring, fall
- Shooting (25): lasers, blasters, machine gun, charge shot
- Explosions (20): booms, crumbles, fireworks
- Hits (24): hits, hurt, stomp, slash, block, death
- Power-ups (20): power up and down, heal, shield, extra life
- UI (33): move, select, confirm, cancel, error, pause, toggles, text blips
- Magic (14): teleport, warp, spells, freeze, lightning, portal
- Jingles (18): level complete, victory, game over, stage start, secret, countdown
- Misc (15): doors, chests, switches, alarm, splash, engine, rain
- Every sound as WAV (44.1 kHz, 16-bit), sorted into folders by category.
- Levelled to the same loudness, trimmed, with no clicks at the start or end.
- Named for what they are (jump_high, coin_double, level_complete) and listed in README.txt.
- Works in any engine: Godot, Unity, GameMaker, Unreal, Construct, Pico-8 ports, web.
Free sample
Pixel SFX Free has 30 of these sounds, so you can try them in your game first.
The Python code that synthesises every sound and the demo's C# scripts were written with the help of AI (Anthropic's Claude); no generative audio model, no samples, no recordings. Every sound passes an automated check for clipping, clicks, silence and loudness.
From the publisher's Asset Store listing.
Technical details
- Every sound as an AudioClip, a folder per kind, and a demo scene with a button per sound.
- Unity 6.3 or later; the WAVs import in any version.
- A Documentation.txt in the package's folder says what is where and how to use it.
- Try the demo scene in your browser: https://heyheythere.com/demos/pixel-sfx/
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.25f1 | Compatible | Compatible | Compatible |
Works in any pipeline: the sounds are plain AudioClips and the demo scene's UI is IMGUI. Tested in Built-in, URP (2D and Universal Renderer) and HDRP.
As listed on the Asset Store.