Capture Lab OFFICIAL SALE

Record your work in Unity, edit it and share it without leaving the editor.

Turn hours of work into a timelapse, record smooth 60 fps video of any view with your voice and the game's sound, and take screenshots. Then add titles, your logo and music, blur anything private, zoom in on clicks, combine clips into montages, and export to MP4 or a small GIF. No other software needed.

Three kinds of capture in one place

  • Timelapse: a picture every few seconds, each picture one frame, so an hour of work becomes a minute of video. Pictures identical to the previous one are skipped, and time away from the keyboard can be left out.
  • Video: real time at up to 60 fps, like a screen recorder, with computer sound and your microphone on separate tracks.
  • Screenshots: with a delay to open a menu first, the mouse pointer if you want it, and a copy on the clipboard.

Record the Scene view, the Game view, several panels at once, the whole editor or any area of your screen, even other apps.


60 fps without slowing Unity down


The graphics card grabs the screen (Windows desktop duplication), only what changed is copied, and compression runs on other CPU cores. In our tests a moving Scene view recorded at a steady 60 fps with no skipped frames and no hitches in the editor.


A recording bar that never shows up in your videos


Time, pause, new task, screenshot and finish, floating over Unity. Windows keeps it out of every capture, so you can leave it on top of what you record.


Recording that doesn't give up


If something covers the view, Unity compiles, scripts reload or you enter Play mode, the recording waits and carries on by itself. Continue any recording later, even after closing Unity.


The mouse, drawn back in


Windows leaves the cursor out of screen pictures; Capture Lab records it separately and draws it back, your real cursor or a clean arrow, with click effects you can style.


An editor made for this

  • Length, speed and shape (16:9, 9:16, 4:5, 1:1) in one click, and speed up only the boring parts, like a compile.
  • Titles with any installed font and a shadow, outline or box.
  • Logos and stickers from any PNG or JPG.
  • Blur or pixelate emails, passwords and names, fixed to their spot on the picture.
  • Zoom in on clicks automatically, so small buttons read on a phone.
  • Music, voice-overs and sound effects, trimmed, faded and mixed.
  • A multi-lane timeline you drag, trim and duplicate on, with a live preview and undo.

Montages from your library


Combine timelapses, videos and screenshots into one video, with texts and sound across them. Import clips from OBS or your phone, with their sound, and use them too. Montages point to your recordings instead of copying them.


Capture Lab and Unity Recorder


Unity Recorder records what your cameras render in Play mode, frame by frame: the right tool for in-game cinematics. Capture Lab records your screen: the Scene view while you build, your panels, the whole editor or other apps, in Edit or Play mode, with the mouse and clicks. It adds hour-long timelapses, sound from your computer and microphone, a video editor, montages, small GIFs and presets for social sites. Use both: Recorder for your trailer shots, Capture Lab for devlogs, tutorials and timelapses.


Export for where it's going


Presets for YouTube, Shorts / Reels / TikTok, Instagram posts, square video, GIF and PNG frames. Choose a quality level or a size limit in MB.


GIFs that stay small


A built-in encoder with one palette for the whole video, stable dithering, only the changed part of each frame stored, repeated frames merged, and near-lossless packing from the High level down.


Share it


Checks each site's limits and gets the file and a description ready to post. Direct YouTube upload is available with your own Google API key.