Animated 2D Eyeball View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.66 or later
Package size
15.4 MB
Files
356
Views in the past week
14

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$6.00 on

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Animated 2D Eyeball

by Robert Brooks (opens in new tab)

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Fully animated 2d eyeball monster game character ready with four color variations.

Price $6.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Animated 2D Eyeball, 6 months Current $6.00; lowest $6.00; highest $6.00 in this period. $0 $5 $10 26 Oct 2 Nov

Asset preview

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Animated 2D Eyeball video 1 (plays on the Asset Store)

About this asset

Add a quirky, creepy enemy to your game with this fully animated Eyeball Monster character. Designed in a clean, readable cartoon style, this creature features a large expressive eye, a flexible tail body, and four unique colour variations. The complete set of HD PNG keyframe animations makes it easy to drop into any 2D project 

 Perfect for platformers, action games, dungeon crawlers, spooky levels, or any project needing a fun and unusual animated enemy. 

From the publisher's Asset Store listing.

Technical details

Features

  • Four fully animated colour variations (blue, red, green, brown)
  • HD PNG keyframe animations
  • Color depth: 32‑bit RGBA (8‑bit per channel) PNG keyframes with transparent background
  • Prefabs, controller, and animation clip library included for all variations

Animations

All four eyeballs have these animation sets:

  • Idle
  • Move
  • Look to Screen
  • Whacked
  • Die

Character variations

  • Blue eyeball enemy
  • Green eyeball enemy
  • Brown eyeball enemy
  • Red eyeball enemy

Ai policy

No Ai was used in the design, creation and animation of these animated Sprites. All the art was designed and created by human hands. 

Sources

This package includes a zipped folder containing all the original source materials used to create this character, giving you full flexibility for any custom edits or animation adjustments.

  • Base SVG versions of all animateable character parts
  • Brashmonkey Spriter SCML project files
  • Export higher resolution sprites using Spriter
  • use SCML unity runtimes to import puppets instead of keyframes with the included SCML file
  • PNG body parts for editing the base puppet

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.66f2 Compatible Compatible Compatible

As listed on the Asset Store.