Modular Turret System INT View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
311 KB
Files
36
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11

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Modular Turret System INT

by SomeTimesAtNight (opens in new tab)

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Add automated turrets to your Unity game with target detection, smooth aiming, three weapon types, overheating, team filtering, customizable prefabs and a demo scene.

Price $4.99

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Last 6 months

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Price history for Modular Turret System INT, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 19 Oct 26 Oct 2 Nov

Asset preview

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Modular Turret System INT screenshot 1

Modular Turret System INT screenshot 1

About this asset

Modular Turret System provides configurable turrets for tower defense, strategy, survival and action games. Turrets acquire hostile targets, rotate their tower and barrel, check line of sight and fire when aligned.

Start with the included Machine Gun, Cannon or Laser prefab. Adjust damage, firing rate, range and heat settings through ScriptableObject weapon profiles. Replace the visual meshes to fit your project or assemble a turret using your own model.

Friendly, Enemy and Neutral teams control target selection and damage. Overheating temporarily blocks firing until the weapon cools down. UnityEvents let you connect your own sounds, effects and gameplay logic.

The demo scene includes moving targets, automatic target respawning, heat indicators and controls for pausing fire and switching teams. English documentation explains how to configure your own scene and integrate the system into your game.

From the publisher's Asset Store listing.

Technical details

  • Unity 2022.3 LTS with 3D Physics.
  • Three weapon types: hitscan, straight-line projectile and pulsed laser.
  • Automatic hostile target acquisition with range, layer and line-of-sight filtering.
  • Separate yaw and pitch pivots with adjustable rotation speeds, elevation limits and firing tolerance.
  • Friendly, Enemy and Neutral teams with friendly damage prevention.
  • Target health, damage and death events.
  • Configurable heat capacity, heat per shot, cooling rate and recovery threshold.
  • Projectile pooling, swept collision detection and splash damage with obstacle checks.
  • ScriptableObject weapon profiles with runtime weapon switching.
  • UnityEvents for firing, overheating, cooling, damage and death.
  • 7 prefabs, 3 weapon profiles and 1 configured demo scene.
  • English documentation in TXT, MD and PDF.
  • Demo materials configured for the Built-in Render Pipeline. URP and HDRP require material conversion or replacement.
  • No third-party package dependencies.
  • Tested in Unity 2022.3.62f3 and a Windows standalone build.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.