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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 57.4 MB
- Files
- 353
- Views in the past week
- 38
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $6.99 on
Keywords
Survival Crafting Icons - 175 Resource Items
175 survival crafting icons: wood, stone, ores, gems, fibers, hides, bones, forage, food, drinks and provisions. Color + grayscale PNG, 512 px, demo gallery scene.
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Price history
Last 6 months
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Survival Crafting Icons - 175 Resource Items screenshot 1
About this asset
πΎ More icons in the same style: Farming & Harvest Icons Β· Food & Drink Icons. Built for farming, cooking and crafting games that share one inventory.
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175 icons for everything a survivor chops, mines, gathers and packs.
Logs, planks, branches, bark, bamboo and firewood bundles. Boulders, pebbles, flint, sandstone, slate and coal. Raw ores and cut gems β copper, iron, gold, cobalt, emerald, topaz, aquamarine and more β plus iron and silver ingots, nuts, bolts, springs, plates and glass. Plant fibers, straw sheaves, vines, palm fronds and rope. Cloth scraps, canvas, burlap, rawhide and leather. Furs, feathers, bones, horns, antlers, tusks and skulls. Forage from the wild: nuts, seeds, pine cones, berries and six kinds of mushroom. Shells, pearls, sponge and coral from the shoreline. Food for the campfire β meat, fish, eggs, butter, cheese, honey β and the gear that keeps it: canteens, waterskins, flasks, tonics, sacks, baskets, bedrolls, crates, canned fish, hardtack and a leather backpack. Every icon shares the same soft lighting, bold colours and rounded shapes, so any two of them sit together in an inventory grid.
Built for survival, crafting and gathering loops. The set is organised by resource family β wood, stone, ores & gems, metal & glass, plants & fibers, cloth & leather, animal parts, forage, shoreline, food, drinks, provisions β so gathering nodes, crafting recipes, material tiers and camp storage need no extra art.
Two states of every icon, same name, same folder.
- Color β the default state
- Grayscale β a ready "locked / not yet gathered / missing ingredient" state
Switching a whole UI between states is a folder-name change in your path string.
Scroll through everything before you buy. The demo scene shows all 175 icons in one grid with buttons that switch the grid between Color and Grayscale.
No pipeline lock-in. Plain sprites with an alpha channel. Built-in, URP and HDRP all work, and so do uGUI and UI Toolkit. Nothing to configure.
From the publisher's Asset Store listing.
Technical details
- 175 icons, 350 PNG files total (175 Γ 2)
- Variants: Color 512 px, Grayscale 512 px
- Format: PNG, 32-bit RGBA, straight alpha, square, transparent background
- Import settings: Sprite (2D and UI) Β· Single Β· Alpha Is Transparency ON Β· mip maps OFF Β· wrap Clamp Β· filter Bilinear Β· Pixels Per Unit 100 Β· Max Size 512 Β· Compressed HQ
- 12 categories, identical folder tree in both variants: Wood 23 Β· Stone 19 Β· Plants_Fibers 19 Β· Ores_Gems 18 Β· Forage 18 Β· Animal_Parts 17 Β· Provisions 14 Β· Cloth_Leather 13 Β· Food 13 Β· Drinks 8 Β· Metal_Glass 7 Β· Shells_Coral 6
- Demo scene: Demo/SurvivalPropsIconsGalleryDemo.unity β scrolling grid of all 175 icons with runtime Color/Grayscale switching (uGUI, one small MonoBehaviour)
- Package size: 57.2 MB (.unitypackage)
- Render pipeline: none required β sprites only, works in Built-in / URP / HDRP
- Unity version: no version-specific API used; sprites and one uGUI demo script only
- No 3D meshes, materials, shaders or prefabs in this package
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.