Convert your entire scene to ANY art style or custom shader with a single click!
1-Click Style Converter is a powerful scene-wide rendering and material workflow tool for Unity’s Universal Render Pipeline (URP). Instead of manually reassigning dozens or hundreds of materials by hand when you want to change your game's visual identity, this tool intelligently batch-converts your entire scene—including static meshes, skinned characters, and Unity Terrains—into any art style or shader you want in seconds.
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✦ CONVERT TO ANY CUSTOM SHADER OR STYLE
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The core engine is completely open and extensible:
• Plug in ANY Shader: Use your own custom shaders, shaders from the Asset Store, or third-party stylization shaders.
• Intelligent Property Mapper: Automatically transfers diffuse maps, albedo tints, normal maps, cutoffs, and property offsets from your existing materials into the target shader.
• Universal Batch Processing: Converts hundreds of scene objects simultaneously while preserving shared materials and texture linkages.
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✦ 10 READY-TO-USE PRESETS INCLUDED
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Start converting immediately with 10 pre-built, production-ready art styles:
• Anime: Multi-step cel shading with soft rim lighting and gradients.
• Toon: Classic comic/cartoon shading with crisp shadow steps and customizable tints.
• Toon + Outline: Comic aesthetic enhanced with inverted-hull geometry ink outlines.
• Claymation: Tactile stop-motion feel with procedural surface lumpiness and matte response.
• Snow: Winter environment coating with world-space accumulation and sparkling glints.
• Hologram: Futuristic sci-fi projection with animated scanlines, Fresnel glow, and glitch effects.
• Paper Cutout: Handcrafted look featuring layered paper fiber textures and stepped lighting.
• Low-Poly: Geometric faceted aesthetic with stylized specular gleams.
• Flat: Minimalist graphic design aesthetic with posterized tone mapping.
• Watercolor: Painterly wet-edge illustration with pigment bleeding and paper grain.
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✦ FULL TERRAIN SUPPORT
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Don't leave your ground behind! The tool includes dedicated stylized Terrain shaders that automatically convert your Unity Terrains, splat maps, and detail grass to match the chosen aesthetic.
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✦ LIGHTING & DYNAMIC DAY/NIGHT SKYBOX
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• Lighting Presets: Auto, Sunrise, Day, Sunset, and Night presets instantly re-tune sunlight direction, color, and ambient atmosphere.
• Procedural Skybox: A lightweight, fully SRP-compatible sky shader featuring sun/moon bodies, dynamic milky way bands, twinkling stars, and animated clouds.
• Real-Time Day/Night Cycle: Includes a lightweight runtime script that smoothly drives diurnals, shadow angles, and ambient color transitions.
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✦ 100% NON-DESTRUCTIVE REVERT
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Experiment with total confidence! Your original source materials and scene setups are never destroyed. All converted materials are created as new assets, and original materials are cached so you can hit "Revert Scene" at any point to restore your scene back to its exact original state.
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✦ FLEXIBLE FILTERING & USE CASES
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• Convert the entire scene, or filter by active Hierarchy Selection, Tag, or Layer.
• Perfect for rapid art-direction prototyping, game jams, multi-style games, or transforming realistic assets into stylized aesthetics.