Neon Tactical is a cyberpunk UI kit for Unity's built-in UI (uGUI). Open the demo scene, press Play and you have a working game shell: main menu, settings with real options, loading screen, animated HUD, pause, mission complete, game over and confirm dialogs, all navigable with mouse, keyboard and gamepad.
Menus & flow
- Main menu, settings (Graphics / Audio / Accessibility tabs), loading, pause, mission complete, game over and confirm dialog screens
- Menu controller with screen stack, pause, back/Esc handling and focus memory; every method can be wired from a button's OnClick
- Settings that really apply: window mode, v-sync, quality, frame cap, FOV, master volume, HUD scale, colour-blind mode and reduced motion, saved to PlayerPrefs
HUD
- Health with delayed chip and overshield, ammo with low/empty/reload states, ability cooldowns, radar minimap, objective toast, hit marker and damage vignette
- Small API: Damage, Heal, SetShield, Fire, Reload, Trigger