«Built-in RP: import BuiltIn/Zombie_BuiltIn_Materials.unitypackage»Bring your horror, survival or shooter game to life with a fully modular zombie character.
One rigged character with interchangeable clothing, hair and headwear lets you create many different zombies from a single skeleton. Six ready-to-use prefabs are included, so you can drop them into your scene right away, or mix and match parts to build your own variations in seconds - no coding required.
FEATURES
- 1 rigged modular zombie character (single shared skeleton)
- 6 ready-made prefabs: Farmer, Casual, Hunter, Denim, Police, Prisoner
- 6 torn clothing sets (shirt, pants, sleeves) with alpha-clipped holes
- 2 skin variations with exposed bones and ribcage
- 2 hairstyles (alpha-clipped hair cards)
- 5 headwear pieces: farmer cap, baseball cap, police cap, hat, builder helmet
- High-resolution PBR textures (BaseColor, Normal, Metallic/Smoothness)
- Clean demo scene with lighting and post-processing
- PDF documentation with a step-by-step outfit guide
EASY CUSTOMIZATION
Every clothing, hair and headwear piece is a separate child object. Simply enable or disable parts and swap materials to create new zombies, then save them as your own prefabs.
Please note: this pack does not include animations. The character uses a Generic rig in bind pose (T-pose)