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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.6.0 or later
- Package size
- 4.4 MB
- Files
- 51
- Views in the past week
- 11
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- Last checked
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- Lowest recorded
- $9.99 on
Keywords
Koi's Wormhole Generator
Create customizable real-time wormholes for Unity 6 URP with continuous entrance-to-interior scene distortion, presets, fly-through preview, runtime support and UnityPackage export.
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Koi's Wormhole Generator screenshot 1
About this asset
Koi's Wormhole Generator is a customizable real-time wormhole VFX tool for Unity 6 URP.
Create and customize wormholes directly inside Unity with real-time preview. Adjust passage size and length, HDR colors, ribbons, particles, animation, entrance distortion, interior space-time deformation, chromatic effects and more.
The optical effect provides continuous screen-space deformation from the entrance through the interior passage, allowing visible scene objects and spacecraft to bend, stretch and drift during an actual fly-through instead of only showing distortion at the portal surface.
The included FLY THROUGH demo automatically sends a sample ship through the wormhole with a follow camera. You can also assign your own ship Prefab to preview the same traversal with its existing visual effects.
Choose from built-in presets, save your own designs, and export the finished wormhole as a single runtime .unitypackage for use in another URP project.
The package also includes a runtime-ready Prefab, Runtime API, Koi Space Optics scene distortion, High / Medium / Mobile quality modes, automatic export backups, demo scenes, and a 15-language PDF manual.
Suitable for sci-fi games, interstellar travel, dimensional gateways, cinematic sequences and space environments.
Note: Wormhole traversal is a visual effect. Teleportation, gameplay logic and physics interaction are not included. Spaceship and exhaust effects shown in promotional footage are for demonstration purposes and are not included in this package.
From the publisher's Asset Store listing.
Technical details
• Unity 6000.6.0f1 / URP 17.6 / Render Graph
• Real-time Wormhole Generator with Simple and Advanced controls
• Continuous screen-space distortion from entrance through the interior passage
• Scene color and depth distortion for visible spacecraft and environment geometry
• Adjustable entrance warp, approach reach, interior warp, drift, speed and chromatic effects
• One-click FLY THROUGH demo with automatic follow camera
• Built-in procedural demo ship for fly-through previews
• Custom ship Prefab support — existing exhaust/VFX remain active
• Adjustable size, passage length, throat, flare, ribbons, HDR colors, brightness and particles
• Built-in presets and reusable user presets
• High / Medium / Mobile quality modes
• Runtime-ready wormhole Prefab and Runtime API
• Export customized designs as a single .unitypackage
• Automatic verified Preset backup before export
• Koi Space Optics Scene Distortion setup tool included
• Demo scenes included
• 15-language PDF manual included
• Perspective Base Camera recommended
• Orthographic, XR and Overlay cameras use visual-body fallback
• Teleportation, gameplay logic and physics interaction are not included
• No third-party spacecraft assets are included
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.0f1 | Not listed | Compatible | Not listed |
Designed for Unity 6000.6.0f1 with URP 17.6 and Render Graph enabled.
Scene Distortion is intended for perspective Base Cameras. Orthographic, XR, and Overlay cameras use a body-only fallback.
The package includes a one-click Scene Distortion setup tool under Tools > Koi Space Optics > Scene Distortion.
As listed on the Asset Store.