Floors & Roads Tileset — Autotile Pixel Art Roads, Floors & Rugs View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
528 KB
Files
143
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1
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Floors & Roads Tileset — Autotile Pixel Art Roads, Floors & Rugs

by Kebap Guy (opens in new tab)

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Roads, paving, docks, interior and fantasy floors and 48 rugs for 16x16 games, with 31 autotile transitions. Paint in the Tile Palette and the right tile is picked automatically.

Price $4.99

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Price history

Last 6 months

USD
Price history for Floors & Roads Tileset — Autotile Pixel Art Roads, Floors & Rugs, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

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Floors & Roads Tileset — Autotile Pixel Art Roads, Floors & Rugs screenshot 1

Floors & Roads Tileset — Autotile Pixel Art Roads, Floors & Rugs screenshot 1

About this asset

Floors & Roads Tileset gives your town, interior and dungeon maps seamless 16x16 floors: cobblestone streets, brick plazas, asphalt with sidewalks, wooden docks, harbor quays, wood and marble floors, rune floors, gold coin piles and 48 rugs.

Paint, don't puzzle: pick a floor in the Tile Palette and paint. The included autotile brush looks at the neighbouring cells and picks the right transition tile, fill variant and animation automatically, so roads, shores and plazas connect by themselves.

What's inside:

- Roads & outdoor: 24 terrains - 18 roads and pavings (cobblestone in 4 styles, flagstone, sandstone paving, slate, terracotta, brick paving in 3 colors, asphalt, cracked asphalt, sidewalk, boardwalk, harbor quay, sewer floor, stone floor) plus grass, dirt, sand, shallow water, snow and murky water to connect them. 30 autotile transitions.

- Interior & fantasy: 28 floors - 5 woods, 2 parquets, 4 marbles, 3 checkered tiles, bathroom and pool tile, terrazzo, mosaic, hex tile, tatami, metal plate and grate, stone floor, rune floor, glowing lava crack floor, ice palace floor, crystal floor and gold coins (with a transition onto stone floor).

- 48 autotile rugs: 4 styles (classic, ornate, striped, kilim) x 12 colors, on a transparent layer so they work on any floor. Paint any rectangle or L / T / + shape and it gets a trim, rounded corners and a soft shadow.

- 23 transparent edge tiles: paint a cobblestone road, grass or snow edge over any ground, also from other packs.

- Animated water around docks and shores, murky sewer water and a glowing lava crack floor.

- 5 ready-made Tile Palettes and a demo scene with a town, rooms with rugs and edges.

Grass, dirt, sand, water and snow use the same tiles as the Nature Terrain Tileset, so maps made with both look consistent.

Tiles are 16x16 with 16 Pixels Per Unit and Point filtering. Works in the Built-in Render Pipeline and URP.

From the publisher's Asset Store listing.

Technical details

- 52 terrains in 2 ground tilesets (24 roads & outdoor, 28 interior & fantasy), 31 autotile transitions (16 corner tiles each)

- 48 autotile rugs (4 styles x 12 colors), 23 transparent edges

- 5 atlases (every tile 16x16), sliced into sprites

- 123 paintable autotile tiles in 5 Tile Palettes

- Animated tiles: water 12 frames / 140 ms, murky water 12 frames / 180 ms, lava crack floor 8 frames / 150 ms

- Autotile C# tile (2 scripts, namespace KebapGuy.FloorsRoadsTileset)

- Import settings: 16 Pixels Per Unit, Point filter, no compression

- Demo scene

- Render pipelines: Built-in and URP (Sprites-Default material)

- Requires the 2D Tilemap Editor package (included in the 2D project templates)

- No Asset Store dependencies

- Documentation: README.txt

- Unity 2022.3 or newer

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.