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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 380 KB
- Files
- 42
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Fire Simulation
Add interactive fire to your URP project. Flames spread between objects, react to water, char surfaces, and can trigger collapse. Tune how each object burns.
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Price history
Last 6 months
USDAsset preview
1 / 7
Fire Simulation screenshot 1
About this asset
Fire Simulation is a dynamic, URP-compatible fire propagation system for Unity.
Manage real-time ignition, heat transfer, surface charring, and structural collapse with built-in water cooling interactions.
Key Features
- Fire Propagation & Charring: Real-time fire spreading with customizable ignition thresholds, burn duration, and dynamic char/burn shaders.
- Water Interaction: Cooling logic to extinguish active fires or prevent ignition on wet surfaces.
- Structural Integrity: Configure objects to break, collapse, or swap meshes upon complete burn-out.
- Inspector Controls & Demos: Custom inspector for fast setup, bundled with sample shaders, materials, and a fully playable Input System demo scene.
From the publisher's Asset Store listing.
Technical details
Fire Simulation is a runtime fire propagation and rendering tool for the Universal Render Pipeline. Burnable objects use colliders and Rigidbody components. Per-object settings control ignition, fuel consumption, heat transfer, and structural collapse. Water cools and wets surfaces; wind affects fire spread.The package includes 13 C# scripts, 6 shaders, 15 materials, 2 settings assets, and 1 demo scene. Heat simulation uses Unity Jobs, Burst, Collections, and Mathematics. The demo player uses the Input System. Flame rendering uses a URP Render Graph pass and requires shader model 4.5.Included textures: one 128 × 128 wood-grain Texture2D and one 32 × 32 × 32 flame-noise Texture3D. There are no separate normal, metallic, or roughness maps. No standalone 3D model files or animations are included; the demo uses Unity primitive meshes. LODs: No.Tested with Unity 6000.3.9f1 and URP 17.3.0 on Windows. Built-in Render Pipeline and HDRP are not supported. Other platforms have not been verified. An English PDF setup guide is included.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Not listed | Compatible | Not listed |
This package is built for the Universal Render Pipeline (URP). Its fire and smoke shaders and rendering pass use URP features. The Built-in Render Pipeline and HDRP are not supported.
As listed on the Asset Store.