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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.77 or later
- Package size
- 397.9 MB
- Files
- 299
- Favorites
- 1
- Views in the past week
- 29
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $49.99 on
Keywords
Stick Together - Forest Survival Camp, Camping Props, Trees and Terrain
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Stick Together - Forest Survival Camp, Camping Props, Trees and Terrain screenshot 1
About this asset
Pitch the tent, light the fire and try not to lose anyone before the next camp.
A forest survival camp for co-op games. It holds the gear a group carries and the fire they cook on. The wood and stone they gather are here too. Everything ships as Unity URP prefabs with a demo camp scene.
๐ GEAR
โ hiking backpack and tent
โ hand lantern, first aid kit and compass
๐ช TOOLS
โ axe and pickaxe
๐ฅ FIRE AND COOKING
โ campfire with fire VFX
โ frying pan, cooking pot and mug
โ firewood log and a steak
๐ฆ CONTAINERS
โ wooden crate and an open food crate
โ wooden bucket and an open sack
๐ชจ WOOD AND STONE
โ planks in 3 variants, fallen tree and tree stump
โ a large boulder, 4 smaller rocks and 3 pebble sets
๐ฒ FOREST
โ 5 trees, 3 bushes and 4 grass types
โ 4 surface sets: soil, mud, rocky and grassy
๐งฉ FOR THE ENGINE
โ Unity URP prefabs, materials and textures
โ a Terrain with 4 layers
โ a demo forest camp scene
๐ฎ FITS THESE PROJECTS
โ co-op survival and friend-slop party games
โ camping, hiking and outdoor adventure
โ crafting and gathering loops
โ cozy survival and forest levels
Built for Unity URP.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord
๐ Follow RetroStyle Games for new packs, updates and promotions:
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Built by RetroStyle Games.
From the publisher's Asset Store listing.
Technical details
Features:
- Complete Survival Camp (43 authored asset models + native Terrain, foliage, VFX)
- Playable buggy vehicle (WheelColliders, WASD drive, Space brake, Shift handbrake)
- Presentation buggy with 15 rigid parts + wheel/steering animation
- 18 scenes: 3 Demo_Camp + 12 category previews + 3 Demo_Buggy_Drive across BRP/URP/HDRP
- PBR metallic + custom RSG_Lit cross-pipeline Shader Graphs
Meshes/Prefabs: 44 FBX / 58 mesh objects / 49 prefabs (43 asset + 4 ground-tile + 1 VFX + 1 buggy)
Polygon count: 224,038 verts / 205,549 tris (per FBX: 28 to 32,424 tris, excl. Unity Terrain)
Rigging: Buggy 15 rigid parts + separate wheels/steering pivots (no skinned mesh). Buggy: 16,671 verts / 20,360 tris
Animation count: 1 clip (A_Buggy_Drive ~3.958s) + 1 Animator (drive prefab uses procedural motion)
UV mapping: Yes (1 channel on all 58 meshes)
LODs: No (LOD0 only)
Materials: PBR metallic (Base Color, Normal OpenGL, packed MAS - Metallic R / AO G / Smoothness A, Emissive)
Materials count: 44 (39 RSG_Lit + 2 fire/smoke + 3 pipeline-specific Terrain)
Textures: 115 (37 BC + 37 MAS + 37 Normal + 1 Emissive + 2 flipbooks + 1 cubemap source)
Texture dimensions: 114 x 2048, 1 x 1536x256 reflection strip
Render pipelines: Built-in, URP, HDRP (Terrain uses native pipeline shader)
Colliders: Mesh on props (convex/non-convex), Capsule on tree trunks, Rigidbody + 4 WheelColliders on playable buggy, TerrainCollider on camp. Foliage walk-through
Scenes: 18
Scripts: 2 runtime C# (SurvivalBuggyController + SurvivalBuggyCamera)
Dependencies: Shader Graph 17.0.4 (explicit for Built-in); URP/HDRP 17.0.4 for those pipelines
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.77f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.