80s Motel - Modular Environment Kit with Palm Trees and Car View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.77 or later
Package size
669.1 MB
Files
364
Favorites
2
Views in the past week
18

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80s Motel - Modular Environment Kit with Palm Trees and Car

by RetroStyle Games (opens in new tab)

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Price $49.99

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Last 6 months

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Price history for 80s Motel - Modular Environment Kit with Palm Trees and Car, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

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80s Motel - Modular Environment Kit with Palm Trees and Car screenshot 1

80s Motel - Modular Environment Kit with Palm Trees and Car screenshot 1

About this asset

Every roadside story needs a place to stop, and this is the one.
A modular motel for the 80s coast. Snap walls, doors and windows into a building of any length, then add the walkway and the stairs. The props on the lot make it read as a motel from the road.
๐Ÿจ BUILDING PIECES
โœ“ solid wall, wall with a door, wall with a window
โœ“ roof and second-floor walkway
โœ“ stairs
โœ“ decorative breeze block wall
๐Ÿšง THE LOT
โœ“ chain link fence and parking wheel stop
โœ“ traffic cone and dumpster
โœ“ bench and soda vending machine
๐ŸŒด PLANTS
โœ“ palm tree
โœ“ hibiscus bush and fern bush
โญ HERO PIECES
โœ“ a car
โœ“ a character
๐ŸŽฎ FITS THESE PROJECTS
โœ“ open-world crime and driving games
โœ“ 80s, synthwave and outrun scenes
โœ“ road-trip stories and roadside horror
โœ“ cinematics and level blockouts
19 assets in total.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord

๐Ÿ”— Follow RetroStyle Games for new packs, updates and promotions:
Website | Instagram | Twitter | YouTube | BehanceBuilt by RetroStyle Games.

From the publisher's Asset Store listing.

Technical details

Features:

- Complete modular Motel environment (66 prefabs: motel, asphalt, city backdrop, wires, signage, decals)

- 1 drivable pickup with WheelColliders + procedural wheel/steering/suspension scripts

- 1 rigged character (Generic rig, 71 bones, A-pose)

- 6 scenes (3 playable Motel_Demo + 3 parked Motel_Overview) across Built-in / URP / HDRP

- PBR metallic with custom RSG cross-pipeline Shader Graphs

Meshes/Prefabs: 66 FBX / 70 mesh objects / 66 prefabs

Polygon count: 81,527 verts / 71,782 tris (per FBX: 2 to 16,150 tris)

Rigging: Character - Generic rig 71 bones. Pickup - body + 4 rigid wheel meshes, no skinning

Animation count: 0 baked clips (procedural via scripts)

UV mapping: Yes (asset atlases + tileable materials)

LODs: No (LOD0 only)

Materials: PBR metallic (Base Color, Normal, packed MAS - Metallic R / AO G / Smoothness A, emission). sRGB for BC/emission, linear for MAS/Normal

Materials count: 57 shared assets

Textures: 152 (mostly 2048x2048 and 4096x4096, atlas variants, 4x4 defaults)

Render pipelines: Built-in, URP, HDRP (custom cross-pipeline Shader Graphs)

Colliders: Pickup 4 WheelColliders + 2 BoxColliders. Asphalt BoxColliders + environment MeshColliders in demo scenes

Scenes: 6 (3 playable + 3 parked overview)

Scripts: 4 runtime C# + 2 editor scripts

Dependencies: ShaderGraph, URP + HDRP 17.0.4, Input System 1.17.0 (legacy keyboard fallback)

Unity version: 6000.0.59f2 tested (Minimum Unity 6.0)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.77f1 Compatible Compatible Compatible

As listed on the Asset Store.