URP Scene View Anti-aliasing
Usage
In the Scene View, click on the camera icon (usually in the top right corner) and select the needed AA option.
Brings HDRP's Scene View camera settings to the Universal Render Pipeline. The Scene View Camera overlay gets a Rendering (Universal RP) section with these settings:
Settings persist across editor restarts, and nothing is included in player builds.
Requirements
Unity 2022.3 or newer with URP 14+.
Setup
The Scene View renders with the default renderer of the active URP asset, and that renderer needs the Scene View Settings renderer feature. If it's missing, the overlay shows a warning with an Add to Renderer button. You can also add it yourself in the Universal Renderer Data inspector (Add Renderer Feature → Scene View Settings).
Post-processing must be enabled in the Scene View (Effects toolbar menu → Post Processing), because URP runs anti-aliasing as a post effect.
Limitations
Troubleshooting
If the settings have no effect, the panel says why: the renderer feature is missing (with a button to add it), the renderer has no Post Process Data, or Post Processing is off in the Scene View's Effects menu.
Environment shown is from Unity's URP 3D Sample, available free through Unity Hub, and is not included in this package.
Model of the city Full Gameready City Buildings IV [HongKong] is made by abhayexe.